Binary War by Jogy34

[raw]
made by Jogy34 for LD28 (COMPO)
You are a long 1 ship fighting an entire 0 fleet. No coming back, you only get your single ship. There can only be 1's. Kill as many 0 ships as you can before you die. Good luck.

Controls:
W: Up
S: Down
A: Left
D: Down
SpaceBar: Shoot

There's a bullet counter in the top left corner.

Made in Java using my own open source game engine (link above)

Ratings

Coolness 50% 3
Overall 2.69 754
Audio 2.38 561
Fun 2.56 701
Graphics 2.92 504
Humor 2.26 492
Innovation 2.64 668
Mood 2.55 650
Theme 3.08 400

Feedback

Garrick
16. Dec 2013 · 03:28 UTC
Interesting take on the theme. When I first booted up the screen I got the intro and it tossed me right into the game, but when I died it sent me to the main menu? Just a little bug I noticed.

It's hard to kill enemies once they start firing, I can't really get a hit on them when they're firing so rapidly.

The background was a little distracting with the flashing.
archaeometrician
16. Dec 2013 · 03:59 UTC
I like the binary theme, good idea :) Like Garrick, I had some trouble to kill enemies but it was cool to try to win ;)
syl
16. Dec 2013 · 03:59 UTC
azerty keyboard here :/
great game, reminds me a thomson compute game :)
X-0r
16. Dec 2013 · 04:01 UTC
Something different concerning the theme, really nice idea =)

It's really hard to see the enemies though (and their shots) because of the flashing background. And... it took me a while to "find" the button to restart (or actually start the game the first time :P)
y2bd
16. Dec 2013 · 04:18 UTC
Pretty cool idea for the theme! And although things can be somewhat hard to see at times, overall I liked the graphics.
Piat
16. Dec 2013 · 04:21 UTC
Had to play this from the name, was hoping for cyberpunk goodness, but a interesting take on the theme. The music and sfx can get a little repetitive and the colours are a little blinding. just sitting in one row made it easy to game the system.
tklovert
16. Dec 2013 · 04:25 UTC
It was super hard to see and yet somehow I actually had a lot of fun. I was really hoping to not see a lot of the far too obvious "1 life" take on the theme, but I like that you incorporated it into the plot.
ENDESGA
16. Dec 2013 · 04:38 UTC
Wow, bit harsh on the eyes but, very cool!
WojWorks
16. Dec 2013 · 21:21 UTC
Interesting theme, but the gameplay is a bit bland.
Eric
16. Dec 2013 · 22:19 UTC
I liked it but like most of the comments I thought it was kinda hard to kill the enemy's. Nice use of the theme
Nelien
19. Dec 2013 · 09:48 UTC
That was awesome :). At first I thought the graphics would annoy me (the menu is a bit hard to read) but in the actual game it fit really well!
NiceAlexanderAS
23. Dec 2013 · 02:49 UTC
Well this was a cool game idea: like the 1's and 0's theme feel. The graphics where kind of hard for me like i sometimes couldn't see the enemy bullets because of the color. Also the game is kind of hard but it gets fun because of that. Great work n_n
kirbytails7
29. Dec 2013 · 22:19 UTC
The title screen is hard to make sense of, but the rest of the visuals fit the game's theme well. The game doesn't seem to really go anywhere, with just one enemy that keeps coming.
rincewind_cz
03. Jan 2014 · 22:52 UTC
Couldn't find the start button at first :)
Jupiter_Hadley
04. Jan 2014 · 05:31 UTC
Nice game!! Well done! I included this in part 19 of my Ludum Dare 28 Compilation video series, if you'd like to check it out! http://youtu.be/EG4kRkM_i_s
Seppel
07. Jan 2014 · 00:37 UTC
Huge hitbox makes baby Seppel cry. Contrast makes my eyes hard. Hardest part of the game was trying to find out where the start button was. I'd love this game if it were on Glorious Trainwrecks. :)