{"author_link":"\/author\/robopossum\/","author_name":"robopossum","author_uid":"23029","comments":[{"author_name":"lofe09","author_uid":"30462","time":"Dec 15, 2013 @ 8:25pm","epoch":1387138800,"text":"I really like the idea, good job"},{"author_name":"poingferret","author_uid":"31842","time":"Dec 15, 2013 @ 8:53pm","epoch":1387140480,"text":"Well done, but ye gods... :-)"},{"author_name":"lordjosephdeburg","author_uid":"13718","time":"Dec 15, 2013 @ 9:31pm","epoch":1387142760,"text":"Good game, I like the torch idea overall"},{"author_name":"somepx","author_uid":"29702","time":"Dec 16, 2013 @ 10:16am","epoch":1387188660,"text":"I had fun playing this (and reading your description)! :D"},{"author_name":"madlee","author_uid":"15236","time":"Dec 16, 2013 @ 11:29am","epoch":1387193040,"text":"Good job, it turned out well.  The only annoyance for me was that the player always wanted to face up when no keys were pressed, which affected the way the light was cast.  Thanks for including the scrapped game too, I always like seeing that kind of progression :)"},{"author_name":"Kar","author_uid":"29445","time":"Dec 16, 2013 @ 11:35am","epoch":1387193400,"text":"Good job. It's pretty hard."},{"author_name":"sensenmann666","author_uid":"31079","time":"Dec 16, 2013 @ 11:36am","epoch":1387193460,"text":"wow that torch is crappy..."},{"author_name":"Sheep","author_uid":"5959","time":"Dec 16, 2013 @ 11:39am","epoch":1387193640,"text":"That torch really is crappy. Maybe a bit too crappy, because I didn't have much fun looking for the next opening while hoping not to encounter any monsters."},{"author_name":"Alismuffin","author_uid":"29410","time":"Dec 16, 2013 @ 11:51am","epoch":1387194360,"text":"Really nice visuals on the torch :)"},{"author_name":"milugames","author_uid":"30517","time":"Dec 16, 2013 @ 11:57am","epoch":1387194720,"text":"Idea was good and everything felt solid and polished. So great job on it overall! Graphics and the torch effect was the best part.\r<br\/>\r<br\/>I think the torch was a bit too crappy though. Maybe not more field of vision, but a bit more contrast. It was frustrating that even the walls completely next to you were hard to see. I think adding contrast (most lit up areas are brighter than now) would take away some frustration therefore adding fun. But if you keep the field of view the same the challenge still remains."},{"author_name":"ovenchips","author_uid":"19236","time":"Dec 16, 2013 @ 11:20pm","epoch":1387235700,"text":"Good game! Interesting mechanic - lovely use of light and shadow. I think you can make a really atmospheric top down survival horror game like this - just add creepy audio. :)  Well done!"},{"author_name":"BlazingFanfish","author_uid":"29162","time":"Dec 18, 2013 @ 1:14am","epoch":1387328940,"text":"Whew it's dark in there. Good game. Aaaand I don't think it's a torch :P"},{"author_name":"Exclamation Mark","author_uid":"22286","time":"Dec 18, 2013 @ 3:16am","epoch":1387336260,"text":"two games in the price of one? SOLD! Also, the torch concept is nice and creepy, good play on theme and works for me!"},{"author_name":"deathray","author_uid":"17861","time":"Dec 18, 2013 @ 4:21am","epoch":1387340160,"text":"You captured the feeling of being in the dark with a flashlight perfectly! I was thinking of an idea along these lines at first but didn't know how to pull it off. You did it, well done."},{"author_name":"Toby Simone","author_uid":"29035","time":"Dec 18, 2013 @ 4:35am","epoch":1387341000,"text":"Fun to play, but a little too dark :P I could barely see anything!"},{"author_name":"Lizzip","author_uid":"22200","time":"Dec 18, 2013 @ 10:33am","epoch":1387362480,"text":"I like it. Nice torch mechanic thingy"},{"author_name":"Thecoolestnerdguys","author_uid":"17792","time":"Dec 18, 2013 @ 2:08pm","epoch":1387375380,"text":"Cool idea, but maybe the torch is kinda too crappy?\r<br\/>It was really frustrating trying to navigate through the maze without seeing anything."},{"author_name":"Brainless Games","author_uid":"25344","time":"Dec 18, 2013 @ 2:54pm","epoch":1387378140,"text":"I like the use of the torch, good game."},{"author_name":"TeamQuadratic","author_uid":"18547","time":"Dec 18, 2013 @ 7:50pm","epoch":1387395900,"text":"The game was really cool but the maze had small openings and combined with the gimmicky controls was hard"},{"author_name":"Anny","author_uid":"31472","time":"Dec 19, 2013 @ 12:03am","epoch":1387411080,"text":"Great idea! I would have loved it more if it had had audio (perhaps it was just me, I don't know, but I couldn't hear anything)"},{"author_name":"SamH","author_uid":"26183","time":"Dec 21, 2013 @ 10:31am","epoch":1387621560,"text":"A very good idea, but the lighting implementation needs some debug\/polish. Sometimes I could see two or three walls behind the one I was touching, and sometimes I couldn&rsquo;t see a wall that was two meters in front of me. Graphics are nice, though, it has good potential overall."},{"author_name":"iiechapman","author_uid":"14399","time":"Dec 28, 2013 @ 1:01am","epoch":1388192160,"text":"Great job on a first entry.  It is a challenge to release anything complete.  you made a good entry.  Ideas changing throughout the jam is normal,  limited time limits what you can do.  Be proud, you made a game!"}],"images":["ld28\/23029-0470ca308e0dc2dd93d1df4fb51f65fe.jpg","ld28\/23029-e46ca13df82bbf394e4571bd2201a528.jpg","ld28\/23029-e92bf04d22248d8f8431a07ac55a3265.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/74497086\/YouOnlyGetOneV2.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/74497086\/YouOnlyGetOneV2.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/74497086\/YouOnlyGetOneV2.zip","text":"Linux"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/74497086\/YouOnlyGetOneV2.swf","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/74497086\/You%20Only%20Get%20One%20-%20Source%20Code.zip","text":"Source"}],"metadata":{"g_key":"21506","g_author":"23029","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"21535","g_title":"You Get One: Crappy Torch","g_status":"UCHK1","g_place":"528","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/23029-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/23029-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/23029-shot2.png-eq-900-500.jpg"],"text":"Here is my first ever entry into Ludum Dare, i have tried to take part in the past, but lack of foresight on my part always let me down. During day 1, didn't have any solid idea, so i was just adding stuff, hoping for some game mechanic to come to mind, and what i came up with was you get one second to collect a thing, and it respawns, and you collect it again, and your score is based on how long you spent collecting the thing. Pretty rubbish, so at 10pm on Saturday i changed idea, and made what i am entering now. I included my first idea as well, but i overwrite the textures, so the player sprite sort of looks like an armchair, but it is still playable.\r\n\r\nEdit - I have improved the torch's brightness, so you shouldn't have to strain your eyes so much now","title":"You Get One: Crappy Torch"}