{"author_link":"\/author\/hd408\/","author_name":"HD408","author_uid":"12948","comments":[{"author_name":"Prophet Steve","author_uid":"30510","time":"Dec 19, 2013 @ 2:45pm","epoch":1387464000,"text":"Putting no for one feels like a bit of a cheat with the theme. The game itself is pretty fun to play and fairly well presented. Although it is pretty easy. It also weird that you can have a width of more than 360 degrees. I had a lot of fun playing it though."},{"author_name":"crockid5","author_uid":"12651","time":"Dec 19, 2013 @ 2:56pm","epoch":1387464660,"text":"The game wasn't really any fun, I turned it off out of boredom after 1 minute of playing it. There is no connection with the theme here either."},{"author_name":"jsjwooowooo","author_uid":"7245","time":"Dec 19, 2013 @ 4:54pm","epoch":1387471740,"text":"Quite fun, though I am not quite sure how it fits the theme."},{"author_name":"HD408","author_uid":"12948","time":"Dec 19, 2013 @ 4:57pm","epoch":1387471920,"text":"jsjwooowooo, rather loosely. When you lose a character, there's no second one with such abilities (everyone is unique)."},{"author_name":"ParaPup","author_uid":"18322","time":"Dec 19, 2013 @ 10:58pm","epoch":1387493580,"text":"Wow this was a blast of fun it reminds me of old rts games and I just couldn't get enough, It definitely was missing something with the theme a little maybe unless you can explain what I'm missing :P though message me directly if you can probably on IRC :P"},{"author_name":"TheWhiteLlama","author_uid":"31834","time":"Dec 20, 2013 @ 1:17am","epoch":1387501920,"text":"Huh, I get a Floating point division by zero error?"},{"author_name":"Moosefly","author_uid":"25343","time":"Dec 20, 2013 @ 2:03am","epoch":1387504680,"text":"Even though the enemies didn't provide any real challenge, I loved how OP I felt! The audio and graphics are also absolutely wonderful. The technical aspects were also top-notch, thought I would play until may laptop couldn't run it anymore, but even with full upgraded fire rate, 360 FoV and huge range I couldn't make it dip too low :P. In the end I played till level 11 (would've played even further if the difficulty would've gotten harder :P!).\r<br\/>\r<br\/>Having 4 characters didn't really add to the game (apart from different specialities and per-character upgrading), since you could just clump the characters together and control them as a single entity :D. If I were to make a similar game I'd just attach each &quot;character&quot; to a space ship as a turret and be a bad-ass star destroyer!\r<br\/>\r<br\/>It really felt like a combination of an RTS, SHMUP and an RPG. I really would like to play something like this, but with a lot more variety (powerups (SHMUP) and different upgrades (RPG)) and challenge (more enemies, faster spawn rates, harder enemies)!"},{"author_name":"Copix","author_uid":"21549","time":"Dec 20, 2013 @ 7:41am","epoch":1387524960,"text":"I think it's a nice game, very funny and the audio is awesome... good work guy ;)"},{"author_name":"HD408","author_uid":"12948","time":"Dec 20, 2013 @ 9:10am","epoch":1387530300,"text":"Thanks for your comments!\r<br\/>\r<br\/>TheWhiteLlama\r<br\/>There's almost no place in the code where I divide, except for constants like 2 and 5, and there's no real chance that you got the game speed, fire rate or weapon radius equal to 0. If this error persists, provide me with information about what did you do before it occurred.\r<br\/>\r<br\/>ParaPup\r<br\/>The explanation is just before your comment, not very much of a theme here."},{"author_name":"pl0xz0rz","author_uid":"17850","time":"Dec 20, 2013 @ 3:44pm","epoch":1387553940,"text":"Too easy, no connection with theme. Technical aspects were good. Music was pretty cool too."},{"author_name":"sensenmann666","author_uid":"31079","time":"Dec 21, 2013 @ 9:17pm","epoch":1387660320,"text":"good game, very much fun"}],"images":["ld28\/12948-359a6231912e5e2e313ca2709db769a6.jpg","ld28\/12948-3f5478f228e4e3cf427d66f87fe25779.jpg","ld28\/12948-0e2496da4efd7bb9b0139de64db5d0bb.jpg","ld28\/12948-d320c53eca4aa4128cbc550cf97c7445.jpg","ld28\/12948-fa0bc3d645e4a4d9e132e9967d7f1285.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/75034586\/LD28\/Now%20You%20Have%20%5BNo%5D%20One%20(Beta%205).zip","text":"Windows"}],"metadata":{"g_key":"21496","g_author":"12948","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"21525","g_title":"Now You Have [No] One","g_status":"UCHK1","g_place":"312","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/12948-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/12948-shot1.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/12948-shot2.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/12948-shot3.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/12948-shot4.PNG-eq-900-500.jpg"],"text":"NOTE: Exit the game with ESC.\r\n\r\nNow You Have [No] One (beta-version 5)\r\n\r\nHow to play: \r\n\r\nControls:\r\n\r\nClick the START button to start or continue the game.\r\n\r\nSelect one or multiple units by pressing or holding left mouse button.\r\nWhen selected:\r\n1) Click right mouse button to make the selected units move to the mouse cursor position;\r\n2) Click middle mouse button to set their direction.\r\n3) Press 1-5 keys to raise their parameters (500 EXP for each upgrade). You can see what you upgrade with which key on the upper in-game info panel.\r\n\r\nGameplay:\r\n\r\nEach character has his\/her own unique passive abilities:\r\n\r\nEsdeer (red): every friendly unit in range does 2X damage.\r\nKotori (yellow): auto-spawns EMP waves that damage enemies.\r\nRezista (cyan): slowly heals every friendly unit in range.\r\nR2 (blue): certain enemies in range are slowed down to 50%.\r\n\r\nYou lose when you have no characters left alive.\r\n\r\nThere is no ending in this beta-version and technically there are only 5 levels, as nothing new appears after the fifth one.\r\n\r\nAuthors:\r\n\r\nGame concept: Esdeer and Xitilon\r\nProgramming: Xitilon\r\nSpriting: Esdeer (some visual effects by Xitilon)\r\nMusic: Esdeer (title menu soundtrack - feat Xitilon)\r\n\r\nOriginal LD[T]W characters and visual designs by Esdeer\r\n\r\nTools used: \r\n\r\nEngine: Game Maker 8.1 Standard\r\nGraphics: GM built-in sprite editor, and I forgot to ask Esdeer\r\nMusic: FL Studio, OpenMPT\r\nSound: findsounds.com\r\n\r\n17.12.2013","title":"Now You Have [No] One"}