Contentment by DannyG59
*note* I realized instantly "oh yeh, I'm not a writer" so the story is a bit guff sorry :/ I will work on it. I just wanted to get something done. Enjoy.
The idea behind the game is that we only have one life. That we rush around or spend time doing un-important things and miss really important things. So I tried to simplify that down to having only one day and it is basically an interactive story.
Please enjoy.
Sorry for the lack of audio. I will have a fuller version in a week or so with all the scenes and story arcs and audio.
@DannyG1888
MVP : I had to strip right back on this one sadly. I had to take out whole scenes. "A day in the office", "The walk to work". I had to take whole story arc's out of the current three scenes so it really is a bare bone MVP. I hope I have somehow still managed to get across the sentiment but we shall see.
I am going to experiment with this art style more as it's probably my favourite thing from doing this.
The idea behind the game is that we only have one life. That we rush around or spend time doing un-important things and miss really important things. So I tried to simplify that down to having only one day and it is basically an interactive story.
Please enjoy.
Sorry for the lack of audio. I will have a fuller version in a week or so with all the scenes and story arcs and audio.
@DannyG1888
MVP : I had to strip right back on this one sadly. I had to take out whole scenes. "A day in the office", "The walk to work". I had to take whole story arc's out of the current three scenes so it really is a bare bone MVP. I hope I have somehow still managed to get across the sentiment but we shall see.
I am going to experiment with this art style more as it's probably my favourite thing from doing this.
Nice work.
I also hated (not in a bad way) to bump with the pseudoending. But I also found that very interesting in terms of mood. The game talks to "you" in a narrative way, but suddundly, the game becomes a character (in this case the maker of the history) and he talks to "you", I mean, the protagonist as well as the player. Strange, interesting...
Whether you finish this or start another experiment of this kind, I wish you success!
I love the style of this and your way of storytelling - even if the main character seems a bit of a downer. Hope you continue with this - I'd totally play a more complete version at a later date!