But You Want One More by spx
## But You Want One More ##
Not much to say, you only got one key to play.
Story: You got one key but you want more. However, collecting all 9 won't be that easy.
Also: Obligatory seizure warning ;)
Minimal requirements:
OpenGL 3.3
(please try the OpenGL 2.1 version if the game does not start for you)
Thanks for playing!
## Game mechanic ##
- Left number is "lifes left per level".
- When the right number reaches 0 the arrows change and one life is lost.
## Linux ##
- Known: occasional audio clipping
- Please execute BYWOM.sh
// 16.12.
Gameplay video: http://youtu.be/iUgKv57rn4Q
// 22.12
Some fixes for potential crash causes after several minutes of gameplay/multiple restarts.
// 26.12
Added Linux version.
Not much to say, you only got one key to play.
Story: You got one key but you want more. However, collecting all 9 won't be that easy.
Also: Obligatory seizure warning ;)
Minimal requirements:
OpenGL 3.3
(please try the OpenGL 2.1 version if the game does not start for you)
Thanks for playing!
## Game mechanic ##
- Left number is "lifes left per level".
- When the right number reaches 0 the arrows change and one life is lost.
## Linux ##
- Known: occasional audio clipping
- Please execute BYWOM.sh
// 16.12.
Gameplay video: http://youtu.be/iUgKv57rn4Q
// 22.12
Some fixes for potential crash causes after several minutes of gameplay/multiple restarts.
// 26.12
Added Linux version.
| Windows (OpenGL 2.1, x86) | http://dev.spectratic.de/BYWOM/BYWOM-LD28_gl21.7z |
| Linux (x86) | http://dev.spectratic.de/BYWOM/BYWOM-LD28_x86.tar.lzma |
| Linux (x86_64) | http://dev.spectratic.de/BYWOM/BYWOM-LD28_x86_64.tar.lzma |
| Source | http://dev.spectratic.de/BYWOM/BYWOM-src.7z |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=14748 |
Ratings
| Coolness | 66% | 3 |
| Overall | 3.13 | 399 |
| Audio | 2.72 | 396 |
| Fun | 2.88 | 478 |
| Graphics | 2.97 | 473 |
| Humor | 1.85 | 678 |
| Innovation | 3.44 | 176 |
| Mood | 2.40 | 744 |
| Theme | 3.28 | 274 |
It has this line in debug.log, maybe it helps;
[1216/024819:ERROR:ipc_channel_win.cc(404)] pipe error: 232
The message from the debug.log is normal and printed by CEF3, I believe OpenGL 2.1 is the highest I have seen in a VM, but I could be wrong. I guess a crash is the "expected behavior" when the context creation fails.
Two things I will try within the next couple of days: Lower OpenGL requirements + Linux build.
Still trying to get a Linux build tomorrow.
@TheStolenBattenberg the game needs the "Visual C++ Redistributable 2012" (x86), most systems already have this because of some other application or game.
Anyway, this game is great! The concept is really innovative and easy to catch on to. I found the levels visually appealing and interesting to play. My only problem was that I often spawned moving off the map, and I couldn't figure out how the lives system worked. Thanks for providing a Linux build, by the way!