Life Boat by Move127

[raw]
made by Move127 for LD28 (COMPO)
Life Boat is an Oregon Trail-esque game where you must manage limited resources in an attempt to arrive at your destination alive. After a shipwreck you are stranded on a life boat with two strangers, both of whom have infections and need antibiotics to survive. Luckily you have antibiotics with you, but it may not be enough. You may need to choose one of the two to save, otherwise they both might die. Talk to your companions and make a decision on what to do, but decide fast, or else it might be too late.

Ratings

Coolness 73% 3
Overall 2.61 806
Audio 2.56 477
Fun 2.03 945
Graphics 1.57 976
Humor 2.09 566
Innovation 2.77 591
Mood 2.88 426
Theme 2.89 485

Feedback

Donutttt
15. Dec 2013 · 23:11 UTC
Nice music, and I like the idea
Gtoknu
16. Dec 2013 · 04:52 UTC
The idea is good, the story also kinda of catched me, but could be better
Masadow
16. Dec 2013 · 05:08 UTC
Nice one, music fits really well with the game too !
Zolmeister
16. Dec 2013 · 05:08 UTC
Great music, really interesting idea.
Bloated Hippo
16. Dec 2013 · 05:26 UTC
Cool concept, I was tempted to eat all the food.
archaeometrician
16. Dec 2013 · 06:10 UTC
Well... I ate all the food :P Nice idea!
Darkcoder
16. Dec 2013 · 06:16 UTC
It started off good, but once I finished the conversation trees I got bored pretty quick.
ehtd
16. Dec 2013 · 06:36 UTC
Great music. Tough decision. Well done.
ehtd
16. Dec 2013 · 07:04 UTC
Had to come back again. So simple, yet so good! More dialog will make it better than it currently is.
recursor
16. Dec 2013 · 18:31 UTC
After talking to both of them I knew which one I would let die, but when it came to withholding supplies from them I just couldn't do it. I wish there was a little more going on in the boat than just having them sit there. Perhaps having them change based on their thirst,hunger,and sickness levels would be cool. I liked the initial dialog with the characters and would love to see more from each one as the game progresses. Nice job.
Christopher Schulte
17. Dec 2013 · 00:31 UTC
Nice take on the theme, some visual feedback on the states of the others would help a bit.
Zener
17. Dec 2013 · 17:45 UTC
I like the idea very much and the sense of morality it gives. Well done!
Kayelgee
17. Dec 2013 · 20:22 UTC
It took forever till the game was over. I killed everyone except me.
davisan
19. Dec 2013 · 01:47 UTC
Very nice idea. Developing this further, it can be very dramatic. :)
zkenshin
21. Dec 2013 · 02:02 UTC
Neat idea and good audio.
greytram
26. Dec 2013 · 17:31 UTC
Interesting idea but dialogs with NPC are too short and there's no indicator for time progress. Music is good but a bit to repetitive and it's played too loud. Graphics and UI certainly could use some polish.