{"author_link":"\/author\/againey\/","author_name":"Andy Gainey","author_uid":"30311","comments":[{"author_name":"Bcadren","author_uid":"29133","time":"Dec 18, 2013 @ 1:24am","epoch":1387329540,"text":"I feel like this game was hurt by adhering to theme...levels don't really feel like they were made for the one bullet\/one use of the inversion and difficult to play becaue of them."},{"author_name":"TeamRoboto","author_uid":"30482","time":"Dec 18, 2013 @ 6:22pm","epoch":1387390620,"text":"I like the only drums soundtrack and the colours. :) But it was a bit too hard..."},{"author_name":"Jgpicatoste","author_uid":"16419","time":"Dec 19, 2013 @ 5:51pm","epoch":1387475160,"text":"I found the game a little bit unfinished, design-wise. Good ideas that didn't deliver the intended punch. Graphics are pretty good, tho."},{"author_name":"csanyk","author_uid":"10473","time":"Dec 30, 2013 @ 9:49pm","epoch":1388439840,"text":"The words scrolling around with the rest of the background hurts their readability."},{"author_name":"taocayo","author_uid":"30769","time":"Jan 7, 2014 @ 12:19am","epoch":1389053640,"text":"I feel the level design could have benefited with a more vertical approach in leu of long horizontal stretches. Even when taking into consideration the 'speed' rails. I'm talking about making almost every screenful a mini puzzle.\r<br\/>\r<br\/>The art direction was heading in a very interesting direction. The floating bots remind me of Mega Man designs."}],"images":["ld28\/30311-1385e86d3c73ff1c4ce98b5d2d7e968c.jpg","ld28\/30311-95b688e21fa2bfb09af007f92b12a596.jpg","ld28\/30311-01a974c361b3f609d2e8f8743d5b44bc.jpg","ld28\/30311-924706dc587b8df5c54712f9cb9b5873.jpg"],"links":[{"url":"http:\/\/experilous.com\/1\/ludum-dare-28\/prototypes\/2013-12-16\/4\/","text":"Web"}],"metadata":{"g_key":"21444","g_author":"30311","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"21473","g_title":"Inversionaut","g_status":"UCHK1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/30311-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/30311-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/30311-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/30311-shot3.png-eq-900-500.jpg"],"text":"Platformer with a mechanic inversion skill:  At will, but only once each level, reverse the behavior throughout the level of the two different platforms and two different enemies. Collect the one bullet in each level for brief advantage over enemies. Acquire hearts as you progress through the levels, to become tougher for the later stages.\r\n\r\nVery few levels, but decent promise.\r\n\r\nIf you want to avoid the music or sound go to either:\r\nhttp:\/\/experilous.com\/1\/ludum-dare-28\/prototypes\/2013-12-16\/4\/no-music\r\nhttp:\/\/experilous.com\/1\/ludum-dare-28\/prototypes\/2013-12-16\/4\/no-sound\r\n\r\nTo see all the versions that led up to the final one, visit:\r\nhttp:\/\/experilous.com\/1\/ludum-dare-28\/\r\n\r\nImplemented in JavaScript with the aid of CreateJS. (http:\/\/www.createjs.com)\r\nSound effects created with sfxr (http:\/\/www.drpetter.se\/project_sfxr.html)\r\n\r\nProgramming and Music by Andy Gainey (http:\/\/experilous.com)\r\nArtwork by Joshua Skelton\r\nAdditional Level Design by Josh Grondski","title":"Inversionaut"}