Shooting Atoms For Peace by Denis Chakarov
Puzzle game where you should break all atoms to start nuclear reaction.
You can click on the cannon and the atoms to rotate them.
You got only one neutron to shoot - of course!
=====================================================================
Post Jam version link's Changelog
Version 0.1 - updated 20.Dec.2013:
- resetting of rotations after "Replay" has been dropped (thanks to player's feedback)
- levels are sorted by difficulty
- two more levels to become total of 13,in honor of LD's starting date :)
- some levels which were too easy are changed a bit
- mute sound and music is stored and persists across playing sessions
- double music bug after the game is beaten - fixed
- after the game is beaten - you can reset it and start from Level 1
- collisions bug fixed - atoms sometimes exploded without a center hit from neutron
=====================================================================
Team:
Denis Chakarov http://www.crystalplay.com/ - programming
Maria Lambova - level design
George Strezov http://www.strezov.net - music
Javascript Engine: Phaser http://phaser.io
Sounds: Sfxr
Free art used from:
- chabull http://opengameart.org/users/chabull
- Buch http://opengameart.org/users/buch
You can click on the cannon and the atoms to rotate them.
You got only one neutron to shoot - of course!
=====================================================================
Post Jam version link's Changelog
Version 0.1 - updated 20.Dec.2013:
- resetting of rotations after "Replay" has been dropped (thanks to player's feedback)
- levels are sorted by difficulty
- two more levels to become total of 13,in honor of LD's starting date :)
- some levels which were too easy are changed a bit
- mute sound and music is stored and persists across playing sessions
- double music bug after the game is beaten - fixed
- after the game is beaten - you can reset it and start from Level 1
- collisions bug fixed - atoms sometimes exploded without a center hit from neutron
=====================================================================
Team:
Denis Chakarov http://www.crystalplay.com/ - programming
Maria Lambova - level design
George Strezov http://www.strezov.net - music
Javascript Engine: Phaser http://phaser.io
Sounds: Sfxr
Free art used from:
- chabull http://opengameart.org/users/chabull
- Buch http://opengameart.org/users/buch
| Web | http://www.crystalplay.com/games/bafp/ |
| Web (post Jam, fixed version) | http://www.crystalplay.com/games/safp/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=26461 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.31 | 169 |
| Audio(Jam) | 3.22 | 164 |
| Fun(Jam) | 3.47 | 81 |
| Graphics(Jam) | 3.11 | 299 |
| Humor(Jam) | 1.91 | 387 |
| Innovation(Jam) | 3.05 | 200 |
| Mood(Jam) | 2.59 | 380 |
| Theme(Jam) | 3.02 | 194 |
1) medium
2) easy
3) very easy
4) easy
5) hard
...
what's up with that? :P
I was waiting for the colours to start having an effect...
Also, when I reached the end and tried to start again, a second instance of the music started playing, and it said I was in level 12, and had a permanent Failed screen...
@Xeke_Death, thanks! That is an interesting idea about the colors. The level 12 and the music are bugs, I'll fix them in a post-jam version :)
@harsanalif - the same about the music bug. Hopefully we'll add more levels if we continue it.
1) medium
2) easy
3) very easy
4) easy
5) too hard
…
I would have tried more times if not every time the level would reset.
I found it hard to see where the neutrons were going even there was a grid. Maybe some sort of mouse-hover effect would help.
I won't rate the art because I don't know which of the sprites are your work. I can just say that they are good chosen. ;-)
Nevertheless of my critique I liked it. Pretty solid work.
Is that even crossable? Tried many variations, but couldn't get past, and I really wanted to play the whole thing. :(
The concept is really cool, the graphics are fitting and I'm digging the track otherwise!
After reading what koller-digital wrote, I think you maybe right about the resetting of the level. It probably creates more useless burden for the player than "joy of beating the hard difficulty".
@Diptoman - yes that's beatable! But really takes some thinking...
Thanks for the kind words!
Nice work!
Anyway overall an enjoyable game, nice job!
Small bug: After you finish the game the music starts playing twice
1. The game is too easy, too the point where you don't even have to do anything on some level (even on the later ones, level 7, for example)
2. The level state resets when you "lose" and you have to rotate everything again.
I've uploaded a post-jam version where most of the issues are addressed - check the details on top.
@torcado194 - yes i thought of adding "reset" after I made it to keep the positions (as everyone seems to wanted it). but it's still missing. for now you can do it by refreshing the webpage, it will keep your progress but reset your level.
@chiguireitor - Allowing more shoots would negate the theme, you only got one neutron to start the reaction :) Otherwise, outside of the theme it's an option. The fastest time for reaction and counting less rotations is also a thing I thought about. Definitely would go in if I continue the game.
I had a strange bug where the same settings didn't always produce the same result. (i.e. something flying in one direction sometimes hit things on its path, and sometimes it didn't)
Really enjoyable, good job. :D
@chiguireitor - yes, being javascript game it will run on mobile. Phaser has some resolution detection methods too, but I'll probably rewrite it in another tech for mobile.
@netmute - yes, this bug is happening in the original version. In the post jam one it's fixed.
@henrykun - yes, I am thinking about mobile version.
@steamgirl - thanks for the kind words! In what browser did you play it? I forgot to write it's best played in Chrome or latest FireFox. There you should have audio too.
I believe, that you yould sort the levels a bit differently, because I had the feeling, that the dificulty was swinging up and down a little.
Besides that, the graphics look great and the music is nice too.
Nice work, keep it on :)