{"author_link":"\/author\/kalakian\/","author_name":"Kalakian","author_uid":"2609","comments":[{"author_name":"capnramses","author_uid":"30024","time":"Dec 16, 2013 @ 1:27pm","epoch":1387200120,"text":"really nice concepts. i would love to see these used in a puzzle game. it would be great if you can have &gt;1 sense at a time and combine their results"},{"author_name":"Tanner","author_uid":"26780","time":"Dec 16, 2013 @ 3:32pm","epoch":1387207620,"text":"Nice! This could be used in many genres of game :)"},{"author_name":"bspa","author_uid":"29963","time":"Dec 17, 2013 @ 12:07am","epoch":1387238520,"text":"Not a bad effort, nice concepts! I hope you'll get to build the game further"},{"author_name":"mystakin","author_uid":"28484","time":"Dec 17, 2013 @ 3:48am","epoch":1387251780,"text":"Even with the caveat that there's not a real game here, the foundation is strong. I dig the hearing effect and feel like there's a whole game in that feature alone."},{"author_name":"BlazingFanfish","author_uid":"29162","time":"Dec 17, 2013 @ 4:42am","epoch":1387255020,"text":"Nice concept, too bad that it's not a real game."},{"author_name":"DaanVanYperen","author_uid":"22396","time":"Dec 17, 2013 @ 8:07pm","epoch":1387310520,"text":"Really interesting mechanics, would be great to have this developed a bit more!"},{"author_name":"Brainless Games","author_uid":"25344","time":"Dec 18, 2013 @ 6:35pm","epoch":1387391400,"text":"Great concept would love to see it get built upon :D"},{"author_name":"Kalakian","author_uid":"2609","time":"Dec 19, 2013 @ 9:58am","epoch":1387446780,"text":"Thanks for the feedback. I could've got more done if I'd stuck with rough(er) edges, but I got stuck in a tweaking loop :P\r<br\/>\r<br\/>Already considered having sense &quot;slots&quot; where you start with one, but can get more as the game progresses. Wouldn't fit the theme, but will probably be put in when\/if I continue with the game."},{"author_name":"NuSan","author_uid":"18943","time":"Dec 19, 2013 @ 10:04pm","epoch":1387490340,"text":"I like the style of each senses. You could add a throwing weapon, to be able to make noises away from you and making some sort of map. The touch sense seem a bit less usefull, maybe only to use when other senses arent available, or to do precise things. Keep up the good work !"}],"images":["ld28\/2609-af52c699dbcdca8590fbea68907bb4be.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49903113\/ld28\/Sense-able_V0.1.0.exe","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49903113\/ld28\/html5\/index.html","text":"HTML5 WebGL"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49903113\/ld28\/Sense-able_Source.zip","text":"Source"}],"metadata":{"g_key":"21404","g_author":"2609","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"21433","g_title":"Sense-able","g_status":"UCHK1","g_place":"99999","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/2609-shot0.png-eq-900-500.jpg"],"text":"This is just a proof of concept, as it took me ages to get the features the way I wanted them.\r\n\r\nIn \"Sense-able\", you only get one sense at a time. You must survive dungeons and solve puzzles by using the right sense(s) to do so.  This version just demonstrates 3 senses, and the spiders are harmless.\r\n\r\nYou start on the \"See\" shrine, and can switch to \"Hear\" or \"Touch\" by moving to the center of the appropriate shrine, using the arrow keys.\r\n\r\nSee - The place is in darkness, but you have a torch for a limited field of vision.\r\n\r\nHear - Player is still visible. Any movement causes sound waves to emanate and make object outlines visible for a short time.\r\n\r\nTouch - Anything you bump into will be marked with a visible outline until you change to another sense. Moving objects don't retain the mark though.\r\n\r\nTaste and Smell will be used for identifying objects to help solve puzzles (when I get around to working on the project some more).\r\n\r\nThe HTML5 version requires WebGL to run.","title":"Sense-able"}