ADAPT by cabezotta
[IMPORTANT]> If you can, play the Windows version or Unity Web Player version (only with firefox or ie). WebGL is weird and sometimes it breaks, don't know why <[IMPORTANT]
[IMPORTANT #2]> The game is buggy, of course, so if you get stuck somehow, please remember that you can press [R] (or [BACK] in the joystick for player 2) to go back to the nearest checkpoint so you can continue your run! Sorry for that! <[IMPORTANT #2]
ADAPT is a game where you have to use a simple shape-shifting mechanic to overcome little obstacles that are presented in each different procedural generated level.
But hurry up! Spikes are coming!
You can play solo or you can race a friend! (aditional joystick is required! I just tested with xbox 360 gamepad, i don't know how well it works with others)
Features:
> minimalist aesthetic
> awesome theme and sfxs by Tomás Batista
> fun and simple gameplay
> procedural generated levels
> four shapes with advantages and disadvantages
> two player mode! (joystick required)
> a lot of cute little bugs
This game was made for LUDUM DARE 35 JAM, by Nicolás Recabarren.
Let's talk about this game or game dev in general! -> @cabezotta
[IMPORTANT #2]> The game is buggy, of course, so if you get stuck somehow, please remember that you can press [R] (or [BACK] in the joystick for player 2) to go back to the nearest checkpoint so you can continue your run! Sorry for that! <[IMPORTANT #2]
ADAPT is a game where you have to use a simple shape-shifting mechanic to overcome little obstacles that are presented in each different procedural generated level.
But hurry up! Spikes are coming!
You can play solo or you can race a friend! (aditional joystick is required! I just tested with xbox 360 gamepad, i don't know how well it works with others)
Features:
> minimalist aesthetic
> awesome theme and sfxs by Tomás Batista
> fun and simple gameplay
> procedural generated levels
> four shapes with advantages and disadvantages
> two player mode! (joystick required)
> a lot of cute little bugs
This game was made for LUDUM DARE 35 JAM, by Nicolás Recabarren.
Let's talk about this game or game dev in general! -> @cabezotta
| GameJolt (Windows & WebGL) | http://gamejolt.com/games/adapt/141759 |
| Unity Web Player (IE or Firefox only) | https://dl.dropboxusercontent.com/u/77498194/LudumDare35/LudumDare35.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=19862 |
Ratings
| Coolness | 69% | 3 |
| Overall(Jam) | 3.88 | 88 |
| Audio(Jam) | 3.60 | 175 |
| Fun(Jam) | 3.68 | 128 |
| Graphics(Jam) | 3.96 | 208 |
| Humor(Jam) | 2.44 | 542 |
| Innovation(Jam) | 3.48 | 235 |
| Mood(Jam) | 3.69 | 153 |
| Theme(Jam) | 4.19 | 40 |
colors are a matter of taste...
Totally great :D
(Game crashed on me once, and the figure kinda lags ... :P)
The controls were a bit too heavy for me, and it was kind of slow.
Other than that, good graphics music, etc. :D
The music and choice of sounds creates a nice atmosphere that fit the art style well.
On the downside I found that it plays a bit too slowly for me, as even the first shape is a bit slow. The levels also don't take that much advantage of the core mechanic: there's a few good ideas but after the neat tutorial I expected a bit more contents, more difficulty and more surprises.
Overally it's a well polished entry that was still quite fun to play, nice job!
Hope you expand on this game. Would love to play more levels.
Tutorial is good, but real game is very-very hard. And you cann't beat level after your death :\
The generation of random levels is very well done. And it has a very creative use of the theme.
The only thing is that not quite understand why one "dies" when it falls to the ground.
But I liked this game =D
Gonna find a friend to play with later.
Thanks for making a great game. I had fun playing it!
10/10 Will play again
The feel is good, overall a job well done!
Excellent entry.
great entry... theme is well implemented
Kinda like the "Thomas was alone".
We noticed a few minor bugs though:
- In the tutorial one player completely disappeared after using the sphere shape for too long.
- Sometimes you randomly get stuck where you cannot change your shape anymore and also cannot move.
- When activating two player mode you cannot go back to one player mode without restarting the game.
I'm interested in how you did the level generation, care to share your source code?
Disclaimer: Dev is one of our favourite devs around (he's working on a game called Ethereal, amazing stuff).
Movement was a bit glitchy at times, and it wasn't clear at first why I was dying in a few situations (falling for too long, and it seemed like the circle timed out...) so getting the hang of things was a bit frustrating - but I enjoyed myself a lot once I did.
Keep up the good work!