Troika by Fractal Fox
Troika is a game about finding a lost one - travel your environment and overcome enemies with the forces of fire, the power of toggle blocks, or the raw energies of gravity itself to find Zwei!
But, as the theme implies, you only get one power at a time!
Plays in any browser, click the link below!
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Credits ::
Summer Howard - Programmer, artist
Anthony Cloudy - Programmer
A special thanks to all those who joined the Google Hangout helped or suggested ideas. You know who you are.
Programmed with ImpactJS using Webstorm IDE
Art done in Photoshop CS2
Hosted with Amazon Cloud Services
Used Git for Source Control
Conversed and planned using Google Hangouts
************************************
We had a BLAST making this game and are already itching for the next Ludum Dare! Well, after some sleep, perhaps... hope you enjoy!
But, as the theme implies, you only get one power at a time!
Plays in any browser, click the link below!
************************************
Credits ::
Summer Howard - Programmer, artist
Anthony Cloudy - Programmer
A special thanks to all those who joined the Google Hangout helped or suggested ideas. You know who you are.
Programmed with ImpactJS using Webstorm IDE
Art done in Photoshop CS2
Hosted with Amazon Cloud Services
Used Git for Source Control
Conversed and planned using Google Hangouts
************************************
We had a BLAST making this game and are already itching for the next Ludum Dare! Well, after some sleep, perhaps... hope you enjoy!
| Web | http://cloudyga.me/Games/Troika/index.html |
| Source | https://github.com/picoriley/Troika |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=29173 |
Ratings
| Coolness | 22% | 1571 |
| Overall(Jam) | 3.42 | 129 |
| Fun(Jam) | 3.42 | 88 |
| Graphics(Jam) | 3.77 | 145 |
| Innovation(Jam) | 3.15 | 167 |
| Mood(Jam) | 2.90 | 259 |
| Theme(Jam) | 3.15 | 154 |
How long did it take for you to do that, however? Please say you died a FEW times, har har~
2. Sprites were beautifully drawn, just could've done with a consistent death animation to accompany.
3. Enjoyed the depth of the puzzles - the variety of powers allowed for multiple routes through the level, many times killing myself just so I could go back and experience the other 2.
4. I'm a slight hypocrite for saying it (considering my game lacked this) but some sound I feel would've added atmosphere and depending on sound effects, scale to the scene.
5. I would've liked something to collect in the level, especially since it was so much fun to fly around by alternating quickly the black orb power that something to gather would be the cherry on the cake.
Thanks for making this and will look into your other work to see what else you've made!
Reverse gravity is fun.
Like the others says : more animation (dead monster, collect orb...) !
The game could've been built around the mechanics a bit more. I think that right now the gravity orb is way better than the other orbs, since the game doesn't really offer many situations were the orbs come in handy.
Nice game despite all that whining, good job!