Dodgy Ball by x70x
THIS GAME REQUIRES CONTROLLERS AND MULTIPLE PLAYERS
Press Start to Join - Press "A" to Begin
Left Stick to Move - "A" to Jump and Wall Jump
"B" to throw your Dodgy Ball
If you don't have a Dodgy Ball "B" will Dodge
You can catch other balls when you Dodge
You can only pick up other balls when they are white
YOU ONLY GET ONE Dodgy Ball, but you can steal others!
Get Hit 5 times and you are OUT
Programming, Art, and Design - Tyler Owen
Music, SFX - Clark Aboud
Additional Art - Spencer Owen
We are members of Random Seed Games currently working on Lacuna Passage (www.randomseedgames.com).
Press Start to Join - Press "A" to Begin
Left Stick to Move - "A" to Jump and Wall Jump
"B" to throw your Dodgy Ball
If you don't have a Dodgy Ball "B" will Dodge
You can catch other balls when you Dodge
You can only pick up other balls when they are white
YOU ONLY GET ONE Dodgy Ball, but you can steal others!
Get Hit 5 times and you are OUT
Programming, Art, and Design - Tyler Owen
Music, SFX - Clark Aboud
Additional Art - Spencer Owen
We are members of Random Seed Games currently working on Lacuna Passage (www.randomseedgames.com).
| Windows | http://www.lacunapassage.com/dodgyball/dodgyball_03.zip |
| Trailer | http://youtu.be/x69bm_EdokA |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=16933 |
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 3.41 | 130 |
| Audio(Jam) | 3.28 | 146 |
| Fun(Jam) | 3.53 | 70 |
| Graphics(Jam) | 3.18 | 277 |
| Humor(Jam) | 2.64 | 197 |
| Innovation(Jam) | 2.75 | 308 |
| Mood(Jam) | 2.86 | 277 |
| Theme(Jam) | 2.78 | 257 |
were in?
I really enjoyed this game, very fun!
It's really frustrating to get hit by a really slow ball you thought you'd pickup and sometimes getting hit doesn't spawn an alarming enough visual response, and the counter is really small and it's not feasible to keep score while playing.
There's a bug sometimes that makes you "pick" more than one ball (so they're floating around you) but you only throw one. Making some balls dissappear from the match. It made a game of three be a one ball match.
@rico.albe You managed to point out most of the bugs/issues that I didn't have time to fix during the jam. I really do like the gameplay of this game though so I may come back and do a more polished release at some point. Thanks for your feedback.
The art was a result of trying to learn all the new 2D features of Unity while developing the game. I had never touched the sprite features or messed with the mechanim animation trees. That took longer than I thought.