A.D. 2101 by d2king10

[raw]
made by d2king10 for LD28 (JAM)
Battle waves of aliens to see how long you can survive. After each wave, players must choose between Health or Ammo in the ordinance canisters.

You Only Get One Theme: Players are given a choice after each wave and they may only select ONE ordinance canister. This causes the player to decide if they need more ammo or health to continue.

Controls:
Left/Right: Move
Up: Jump/Wall Jump
Z: Shoot/Open Canisters/Activate
X: Grenade
C: Roll
Esc: Exit Game

Created by Yeti Trunk in 48 hours for Ludum Dare 28, creators of Wanderlust: Rebirth.
www.yetitrunk.com

Ratings

Coolness 30% 1456
Overall(Jam) 3.18 221
Audio(Jam) 3.40 109
Fun(Jam) 2.89 257
Graphics(Jam) 4.44 23
Innovation(Jam) 2.35 436

Feedback

Education
17. Dec 2013 · 02:32 UTC
War was beginning!!!

Jump, dodge, and fight to survive!

Worth!
lightsoda
17. Dec 2013 · 07:10 UTC
Nice graphics, controls well. Not sure how it fits the theme. Nice work.
Ekilibr
17. Dec 2013 · 16:38 UTC
Fan of the graphics :) Well played !
Hyoga-3D
17. Dec 2013 · 17:18 UTC
The art is so awesome, congrats :D
cwkx
17. Dec 2013 · 17:27 UTC
Stunning pixel art. I'd prefer nearest-neighbor rather than bilinear for pixel art, very retro-audio that I liked. Maybe next time get a more solid platforming base, but I appreciate how hard this is. Great work!
milugames
17. Dec 2013 · 17:31 UTC
A very nice platformer.

The artwork and overall mood are absolutely awesome. Great job!
Some of the controls feel a bit iffy though. Jumping especially- when underneath a platform I saw variable jumping heights when I was not doing anything obviously different each time. So at some times I reached the next platform other times I didnt. As far as I know I held the jump keys exactly as long each time. This felt pretty weird.

Also one enemy spawned inside the ground (or a wall or whatever you would call it)

Other than those control issues and that small spawn bug it was absolutely great. Good job.
Kayelgee
17. Dec 2013 · 17:47 UTC
Graphics are nice. Reminds me of another world for some reason. Controls are a little glitchy. Sometime I can jump higher. Wall jump feels awkward.
I thought that shooting doesn't do anything as you didn't make any hit response.
windwalkerranger
17. Dec 2013 · 18:01 UTC
Nice art, machine gun hits don't have the feeling but it still good gameplay. Can't make it in my mind to fit the theme, though. Well done in short time.
Xeke_Death
17. Dec 2013 · 22:57 UTC
I had issues with the controls not responding, had to press jump several times before he jumped.
And I only ever saw grenade ordinance canisters, not sure how I was supposed to choose other types.

But, graphics are awesome, and sounds great...!
Denis Chakarov
18. Dec 2013 · 20:46 UTC
Nice game! Stunning art and mood! Congrats!
However, the shooting is a bit crippled and does not feel so good. And I don't see the theme here?
Jupiter_Hadley
25. Dec 2013 · 00:10 UTC
Nice game, awesome graphics! I included this game in my Ludum Dare 28 compilation video series if you'd like to check it out! http://youtu.be/CxUIxKQApqc
lowcade
05. Jan 2014 · 14:16 UTC
Awesome graphics! Congratulations for the result.