You Only Get One Worker by Myyyvothrr

[raw]
made by Myyyvothrr for LD28 (COMPO)
The King sends you to rebuild the old castle in the valley.
You also need to deliver ressources to help strengthen the kings regime.
Times are hard, so you only get one worker.
Stay in the kings favour or you will get replaced.

Controls:
Left mouse button: Buttons and place buildings
Right mouse button: Move worker to building or ressource

Ratings

Coolness 93% 2
Overall 3.46 175
Audio 2.37 568
Fun 3.33 206
Graphics 3.26 323
Humor 2.31 462
Innovation 3.04 399
Mood 2.90 408
Theme 3.48 180

Feedback

Tanner
16. Dec 2013 · 14:40 UTC
Nice graphics. Simple goal. I like it! :)
Sylence
16. Dec 2013 · 18:10 UTC
Really nice game. I liked the nice and simple game mechanics and the graphics are excellent :)
strong99
17. Dec 2013 · 11:11 UTC
Simple and nice!
Daniel X. Moore
17. Dec 2013 · 16:20 UTC
Pretty fun, played until the end.
DaanVanYperen
17. Dec 2013 · 20:00 UTC
Maybe I'm doing something wrong but I'd have to sit there for several minutes just to get enough resources for the first building?
Pixelfan Games
18. Dec 2013 · 10:22 UTC
Simple game, i like the concept its easy to understand and play. Good work
Yaguar
18. Dec 2013 · 10:48 UTC
I pleased the hell out of that king!
Loved it.
Cake&Code
18. Dec 2013 · 10:56 UTC
Hahaha, that's pretty clever. The only other time I've had only one worker would be Terraria/Starbound and there the progression is a lot faster.

Couldn't find any bugs but it was tragic that it felt almost impossible to meet the king's first request, had to make up for it by never missing another one again :)

Very clever take on the theme!
postmodestie
18. Dec 2013 · 11:42 UTC
Like the Stronghold feel, but unfortunately i always ran out of water, no matter how much wells i built..
Lyje
18. Dec 2013 · 13:02 UTC
Can get a bit repetitive, but a nice mechanic and attractive presentation.
rezil
18. Dec 2013 · 13:04 UTC
I liked it, maybe add more resources or make the map bigger because I ran out of stone quite quickly!
Jhelle
18. Dec 2013 · 13:14 UTC
Interesting game. A bit too slow paced for my taste but it was simple to understand :).
Masadow
18. Dec 2013 · 13:15 UTC
Very cool concept, great take on the theme. Would be better to have a notification sound where the king has a request so you can idling without loosing :)
ChrisMingay
18. Dec 2013 · 13:23 UTC
I love stuff like this :) Really like the whole feel to it as well, the art style, sound and animations really work well together.

Maybe I need to give it a lot more time, but it feels a bit slow (and the mouse seems laggy to me, but that might be my PC)
MadcoreTom
18. Dec 2013 · 13:41 UTC
I just had to play it until completion. I thought I was going to run out of resources, but I made it!
nikev
18. Dec 2013 · 23:37 UTC
Fun game and a good idea. It was a little too grindy for my taste though.
Ryusui
18. Dec 2013 · 23:39 UTC
Was in a bit of a resource crunch at the end - managed to get 1000 wood with only one tree left, between fulfilling the king's requests and building other stuff. A bit slow-paced, but overall a nifty idea with solid execution.
scoopsy
18. Dec 2013 · 23:54 UTC
A slow, relaxed game. I loved the style of the game, reminded me of classics like Castle and Stronghold.
Alex Rose
19. Dec 2013 · 01:14 UTC
Was a pretty fun idea, wish there was a way to speed up gameplay though.

I couldn't build the castle though. I eventually got to about 400 stones, counted up the number of stones left and counted up in my head, I don't think it was possible to win anymore at the point I was without running out of resources at so I gave up. :(

It was fun trying to work out how much I needed of what and the best strategy though (just too bad I wasn't too good at it).

I guess the correct strategy is get a well asap, the stonemaker's hut, then woodcutter's hut, over and over until they're level 7 or something and then get a castle?
Static 64
19. Dec 2013 · 01:33 UTC
It was compelling, but got very stale. Too much clicking and waiting.
Super Hamster
19. Dec 2013 · 02:59 UTC
Pretty cool game, I just wish there was more to do and something to do once you lost all your wood and stone resources.
PEBKAC
23. Dec 2013 · 11:51 UTC
Nice one!
euske
23. Dec 2013 · 12:33 UTC
Simple but well made game. Loved that management element.
Denis Chakarov
23. Dec 2013 · 12:40 UTC
Nice game! :) Got a bit burdensome and slow after a while. You can expand it with other mechanics to make it more fun, like battling forest creatures, growing a farm with sheep (and protect it from wolves) etc.
Gaspard_
29. Dec 2013 · 13:25 UTC
Fun little game!
I just would have liked to get to play more than one worker once I was done, would have been very rewarding.
voidqk
29. Dec 2013 · 13:39 UTC
well done! a game I actually played longer than 2 minutes!
BluShine
29. Dec 2013 · 13:41 UTC
Very simple and relaxing game. The nice pixel art and occasional goals from the king help set the mood. The one thing that would make this game perfect is some chilled-out 12-minute-long classical guitar music to listen to while your one worker slowly constructs an entire castle.
joppiesaus
02. Jan 2014 · 09:47 UTC
Simple and nice game. Well balanced and fun!
Colapsydo
02. Jan 2014 · 10:23 UTC
The game is maybe a bit slow, but the mechanic of the unique worker is doing great.
I really like the fact resources are limited it add a special dimension to the game, and it tell some message: The king has now a castle but in a land without resources.
NiceAlexanderAS
06. Jan 2014 · 17:10 UTC
Loving the game! nice concept feels like an RTS very cool! :D Great work n_n