Slime Siege by SigmanZero

[raw]
made by SigmanZero for LD36 (JAM)
Slime Siege is a fast-paced endless defend-the-castle game. Aim and fire your cannon to protect your town from the onslaught of Slimes! Your revolutionary cannon has the firepower to instantly vaporize any Slime in its sights!

Controls:
> Use the slider to turn and aim the cannon
> A dotted line indicates that the cannon is aimed at a Slime
> Tap the colored button that matches the targeted Slime to destroy it before it can damage your town!

Tools Used:
> Unity Game Engine (2D)
> Monodevelop
> Adobe Photoshop

Made by SigmanZero in 72 hours for Ludum Dare 36

Feedback

Yazara
02. Sep 2016 · 05:02 UTC
The interface is WAY too small on my device (Samsung Galaxy S3), so I couldn't play the Game :/
blubberquark
02. Sep 2016 · 10:55 UTC
The slider interface is terrible on my 7'' screen. Maybe drag to move the cannon?
🎤 SigmanZero
09. Sep 2016 · 23:33 UTC
Sorry about that - I just put up a version where the UI should scale properly. Thanks for giving my game a try!