The Right Block by dcampos
This is my entry for the Ludum Dare 28. I tried to follow the theme as close as possible, and this is the result: a puzzle game that resembles some kind of "bejeweled" game in appearance, but is much different in essence.
Controls: click to destroy a block (you only get one chance!).
Controls: click to destroy a block (you only get one chance!).
Ratings
| Coolness | 57% | 3 |
| Overall | 3.07 | 444 |
| Audio | 2.25 | 614 |
| Fun | 2.93 | 446 |
| Graphics | 2.59 | 665 |
| Innovation | 3.55 | 131 |
| Theme | 3.66 | 101 |
@desmarkie: animation was a planned feature, but I ran out of time before I could do it.
Also, I can see some potential in the aspect of expanding this game outside Ludum Dare. The concept is brilliant and has a lot of potential in the aspect of creating harder levels.
I guess it's a nightmare of Level Design to add new levels, it's a solid puzzle game mechanic nevertheless. Good job.
@joe40001: I coded it in Java with LibGDX.
It would be better if the game displayed a message to tell that you win or lose after clicked :)