Super Christmas Teeth Basher 5000 by DaanVanYperen
You are Bob the Christmas Elf, tasked by Santa to solve world hunger by making sure each child gets -exactly- one piece of magical super filling candy!
One problem though, the candy is so filling, any more makes them explode!
Keep greedy children away from candy by chucking them off the screen! Loosen a few teeth and trade them in with the toothfairy to unlock the bonus level!
ASWD to move. Touch a child with either hand to grab it. While holding a child, thrust with your mouse in the direction you want to throw it.
TIP: Shake children around after they eat some candy for some easy teeth.
Made using Java 7, LibGDX, Artemis.
One problem though, the candy is so filling, any more makes them explode!
Keep greedy children away from candy by chucking them off the screen! Loosen a few teeth and trade them in with the toothfairy to unlock the bonus level!
ASWD to move. Touch a child with either hand to grab it. While holding a child, thrust with your mouse in the direction you want to throw it.
TIP: Shake children around after they eat some candy for some easy teeth.
Made using Java 7, LibGDX, Artemis.
| Windows (Jar, Java6) | http://ludum.mostlyoriginal.net/game/teeth/teeth-ld28-windows-java6.jar |
| OSX/Linux (Jar, Java6) | http://ludum.mostlyoriginal.net/game/teeth/teeth-ld28-java6.jar |
| Youtube (Timelapse) | http://www.youtube.com/watch?v=PqUOGKq_jg0 |
| Source | http://ludum.mostlyoriginal.net/game/teeth/teeth-ld28-src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=22396 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.23 | 319 |
| Audio | 2.87 | 305 |
| Fun | 2.93 | 446 |
| Graphics | 4.07 | 57 |
| Humor | 3.68 | 57 |
| Innovation | 3.11 | 356 |
| Mood | 3.13 | 262 |
| Theme | 3.26 | 283 |
Reminds me of "Monsters Ate My Condo" for some reason xD
Art is clean, and colourful. Nice!
Words to live by.
@timtipgames Playing it over and over made me immune to the folly of feedback! It's one of the things I wish I had a couple of extra hours to fix. Currently the player is forced to keep an eye on too many things.
Focus tips: Focus on the candy dispensers. Red blinking kids near candy or dispensers is bad, chuck those asap.
@rezoner niam niam niam! I like how people like the sound so much and it only took me 5 minutes to add. XD
Good game. =D
Great graphics and idea! The mechanics/controls are well done but not so easy to master.
I would add some really exciting music to make it better!
If you have time, rate my game too. I wd appreciate it :))
Hey just so you know this seems to run fine on OSX too! might want to update your link.
Haha, quirky.
I couldn't figure out the trick to juggle the children and keep them from eating though... you should really let us start from the previous level D:
I likes your games, yo!
Seems like my graphic card is too old to run this game... (from the error I got)
It's a ATI Radeon HD3200.
C:\Users\GFM\Desktop\ld48>java -jar teeth-ld28-windows-java6.jar
Exception in thread "LWJGL Application" java.lang.IllegalArgumentException: Error compiling shader: Vertex shader failed to compile with the following errors: Fragment shader failed to compile with the following errors:
at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:177)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:141)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:78)
at net.mostlyoriginal.teeth.IntroScreen.show(IntroScreen.java:68)
at com.badlogic.gdx.Game.setScreen(Game.java:62)
at net.mostlyoriginal.teeth.TeethGame.startIntro(TeethGame.java:34)
at net.mostlyoriginal.teeth.TeethGame.reset(TeethGame.java:29)
at net.mostlyoriginal.teeth.TeethGame.create(TeethGame.java:23)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:136)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
Has anyone reached the secret level yet? ;)