Shatter by Cherno
Shatter is a game about lost hope. You are the last person in existence up against
a world of the "infected". To make matters worse, your only weapon against them, a
trusty pistol, has only one bullet remaining. On the bright side, that bullet seems
to last forever. Once fired, you can collect it from anywhere, be it an infected, a
wall, anything.
Survive as long as you can, and remember: You Only Have One.
The game can take a while to load, so just give it some time. :)
Controls
========
- Use WASD to move around, and Q and E to rotate the camera.
- Use the mouse to aim and click to shoot
- The M key will return you back to the main menu (game over)
- The Escape key will release the mouse; clicking back in the window will focus it again.
-----------------------------------------------------------------------------------
All assets and code made and written from scratch within 48 hours
for the 28th Ludum Dare Competition. The game was written from scratch in Java using LWJGL for OpenGL.
-----------------------------------------------------------------------------------
http://youtube.com/TheChernoProject
http://twitter.com/TheCherno
Livestreamed on: http://twitch.tv/thecherno
-----------------------------------------------------------------------------------
a world of the "infected". To make matters worse, your only weapon against them, a
trusty pistol, has only one bullet remaining. On the bright side, that bullet seems
to last forever. Once fired, you can collect it from anywhere, be it an infected, a
wall, anything.
Survive as long as you can, and remember: You Only Have One.
The game can take a while to load, so just give it some time. :)
Controls
========
- Use WASD to move around, and Q and E to rotate the camera.
- Use the mouse to aim and click to shoot
- The M key will return you back to the main menu (game over)
- The Escape key will release the mouse; clicking back in the window will focus it again.
-----------------------------------------------------------------------------------
All assets and code made and written from scratch within 48 hours
for the 28th Ludum Dare Competition. The game was written from scratch in Java using LWJGL for OpenGL.
-----------------------------------------------------------------------------------
http://youtube.com/TheChernoProject
http://twitter.com/TheCherno
Livestreamed on: http://twitch.tv/thecherno
-----------------------------------------------------------------------------------
Ratings
| Coolness | 57% | 3 |
| Overall | 3.48 | 169 |
| Audio | 4.00 | 11 |
| Fun | 3.13 | 324 |
| Graphics | 2.78 | 575 |
| Humor | 2.29 | 474 |
| Innovation | 3.06 | 384 |
| Mood | 3.38 | 153 |
| Theme | 3.87 | 47 |
Anyway, collision is a bit off and could use some acceleration on the enemy movement so you can sort of tell where he's heading. Other than that, good job.
(And also I watched your video game tutorial series)