Dangerous TGA (to go alone) by junt74

[raw]
made by junt74 for LD28 (COMPO)
It's dangerous to go alone! Take one of these weapons :D
Go right and kill the dragon.
Created using Construct2.
SE created with Bfxr.
Soundtrack created with Ableton Live with plugins.

[Control]
Cursor = Move
Space = Attack (if you have any weapon)

Ratings

Coolness 56% 3
Overall 3.39 205
Audio 3.48 91
Fun 3.57 92
Graphics 3.32 298
Humor 3.22 153
Innovation 2.41 799
Mood 3.26 205
Theme 3.16 342

Feedback

BenoitLetondor
15. Dec 2013 · 17:40 UTC
Wow, such a cool game! Remind me of Pokemon :) Congratz !
mcgraw
16. Dec 2013 · 05:25 UTC
Well, one way to my heart... Zelda. Insta-win. Great work! :)
dalbinblue
16. Dec 2013 · 06:43 UTC
That is some catchy music, and I like the retro homage to not only Zelda but other games as well.
CaptainNakou
16. Dec 2013 · 10:36 UTC
Haha, Zelda 1, when the theme pop out, I was thinking the same thing! It's very cool, and funny.
Tanner
16. Dec 2013 · 16:25 UTC
Well done! Nice music!
sanojian
17. Dec 2013 · 06:55 UTC
Fun Zelda-like game. Was a little bit short but fun.
Ditto
17. Dec 2013 · 12:12 UTC
Love the music, the graphics are solid, looks a lot like Zelda! I was stuck at the boss for a while, made me go "Aahaaaaaaa!" when I figured out what I was supposed to do, great game! :D
DaanVanYperen
17. Dec 2013 · 20:51 UTC
Fun!
Tom 7
18. Dec 2013 · 04:39 UTC
Wow, that was much better than I was expecting from the screenshots. Good music, cute idea, and just fun and low-stress to try out the different weapons. I kinda wished for a little puzzle (like you needed to actually take the water gun a few rooms deep by avoiding enemies) but still was satisfying.
mystakin
18. Dec 2013 · 23:46 UTC
This game seems familiar... hmmmm.

I liked it! Smart use of the theme and fun to play. I just wish the super soaker was more useful!
Anshul Goyal
19. Dec 2013 · 04:41 UTC
nice fun game. Love the music.
some weapons doesnt seem to do anything on certain enemies which was a little confusing.
IHateATMFees
21. Dec 2013 · 01:35 UTC
Dat big sword, very satisfying!
garygreen
04. Jan 2014 · 12:22 UTC
That was fun. Definitely something I'd love to see you expand into a bigger game. Nice one.
Toby Simone
04. Jan 2014 · 15:02 UTC
It was really fun, actually! My only complaint was it is a little hard to judge the distance it takes to hit an enemy with your sword, so many times I would end up dying while trying to get that perfect distance.
patrickgh3
05. Jan 2014 · 06:10 UTC
Fun and relaxing.
stigmawall
06. Jan 2014 · 15:04 UTC
Zelda style, I like it.
Espyo
06. Jan 2014 · 15:26 UTC
It has a nice style and idea, though it could've matched the theme better; I mean, you can quickly go back into the cave and get another item, so it defeats the purpose a bit. But it did feel nice to play, and, despite not having many items, it was still diverse. Just as a final point, I'd like it if the character moved slightly faster. Oh, and because of keyboard key locking, going down, right and holding a stick is impossible... Maybe mirror the main key to the likes of X and Z next time, so that people who are having trouble with the aforementioned combo, or just people who like X/Z better can use those keys.
jfroco
06. Jan 2014 · 22:37 UTC
Excellent game. Congrats. I loved the gfx and the music. It reminded me of Zelda, of course, and the dragon of Adventure (Atari 2600):