boom by J

[raw]
made by J for LD28 (COMPO)
A 2-player battle with mines, where each player can throw any number of dummy mines and only one real one. However, one player's 'real' mine is a dud, and neither player knows which. I'm not sure how well this works...

A player can detonate all of his mines at any time, and can use lasers 3 times to destroy (without detonating) every placed mine.

The game ends once the real mine has been detonated or destroyed, and the winner is the player left alive, if any. If both players are alive, the player who had the real mine loses.

You probably want to use a controller for this.

Known bugs:
- mines don't orient themselves immediately when landing on the ground
- players can jump in the air after walking off a platform
- after falling off the bottom of a wall, players continue to fall slowly, and can wall jump, until they move away from the wall
- there seems to be a fairly bad memory leak

Ratings

Coolness 48% 998
Overall 2.48 881
Audio 2.37 568
Fun 2.43 779
Graphics 2.45 733
Innovation 2.86 528
Mood 2.24 828
Theme 2.71 584

Feedback

ambi
16. Dec 2013 · 23:50 UTC
I don't have another player, so can't rate this.
ParaPup
16. Dec 2013 · 23:51 UTC
Wouldn't run cause it was corrupt.
ajfischer
16. Dec 2013 · 23:52 UTC
This is really hard for people to rate due to the multiplayer nature of the game. However, I played vs myself using keyboard and a controller. I really liked the concept. It'd be pretty cool on a console with couch multiplayer or network multiplayer on computer. You should add more and polish it up!
hnjslater
16. Dec 2013 · 23:54 UTC
Once I'd installed the deps I could get it to run but not anything to happen. Can it be played with a keyboard?
jsjwooowooo
16. Dec 2013 · 23:56 UTC
I got an extraction error, couldn't copy some libogg.dll file.
abeing
17. Dec 2013 · 01:00 UTC
extraction error on my side, too
sudorossy
17. Dec 2013 · 02:08 UTC
Quite simple, but I found the player a bit hard to control.
🎤 J
17. Dec 2013 · 08:12 UTC
Hmm, never had these sorts of errors before. Anyone having problems, it'd be nice if you posted your OS, exact error messages/behaviour, etc..
🎤 J
17. Dec 2013 · 08:16 UTC
Oh, wait, never mind - the actual archive is broken? I was thinking extraction of things in the exe. Seems I accidentally used LZMA, which some ZIP decompressors don't support. I'll try to get that fixed.

@hnjslater: since you're trying to install dependencies, I'm assuming you're not on Windows, so details would still be nice. Thanks.
🎤 J
17. Dec 2013 · 08:20 UTC
There we go, using DEFLATE now. Sorry for the issues.
Moist
17. Dec 2013 · 11:03 UTC
The player movement is a bit weird (I mean jumping). A very interesting take on the theme though.
ShellfishGames
17. Dec 2013 · 17:55 UTC
Quite original and one of the best interpretations of the theme I've seen so far. The only thing I'm not too happy about are the controls (keyboard controls at least) and that there's only that one (even asymmetrical! :O) map. Other than that - very well done!
🎤 J
17. Dec 2013 · 20:02 UTC
Yep, hence the encouragement to use a controller. If you can think of a better keyboard-only layout, please let me know.

The map was the last thing I did - I would've like to have included more.
Joror
17. Dec 2013 · 20:47 UTC
Basic multiplayer, but I can see the concept. Tried playing both at once and kinda failed. ;)
tiffi_gaming
17. Dec 2013 · 21:44 UTC
Jumping seems a bit off, but i enjoyed laying mines
multikorv
17. Dec 2013 · 21:58 UTC
I like the thought, didn't have anyone to play against though. But it looks like it has some potential.
Random Abductions
17. Dec 2013 · 23:12 UTC
We liked the idea. Seems a bit buggy though (but you already know that :P). The area feels a little small for the mechanic.
rincewind_cz
18. Dec 2013 · 00:50 UTC
Nicely done audio.. even it's like somebody trying to play drums totally drunk :-D. Also liked how mines could be sticked to the walls...
dsoft20
18. Dec 2013 · 16:57 UTC
Nice entry, played with a friends.
The movement is a bit imprecise :&
Tomski
20. Dec 2013 · 04:46 UTC
Nice take on the theme, pretty hilarious to play with a friend, would like to see a bigger map to play around on, and maybe coloured mines? Good job anyway!
RodRoy1
25. Dec 2013 · 13:31 UTC
It looks nice but its a bit difficult to play. Deffinatly an interesting idea though. Maybe with a bit more time you could develop it more.
Moosefly
26. Dec 2013 · 13:39 UTC
It was an interesting concept, but the gameplay could use some polish though as others have mentioned :P. The keyboard layout took some getting used to, but it worked pretty well in the end.
Jupiter_Hadley
04. Jan 2014 · 15:55 UTC
Nice game, bit hard to play but cool. Sadly it wont record with fraps so I as unable to include it in my LD28 compilation video series :(