One Heart by WiseGAMER

[raw]
made by WiseGAMER for LD28 (JAM)
A game about following the thing that all of us can trust : Our Heart. A journey following a heart through puzzles trying to achieve the goal that all of us seek. Relax and enjoy this unique experience. Use arrow keys only to control.

Ratings

Coolness 62% 3
Overall(Jam) 3.11 262
Audio(Jam) 3.11 191
Fun(Jam) 2.55 384
Graphics(Jam) 2.42 463
Humor(Jam) 2.04 353
Innovation(Jam) 2.37 430
Mood(Jam) 3.36 124
Theme(Jam) 2.64 313

Feedback

IHateATMFees
17. Dec 2013 路 03:38 UTC
Interesting game, nice job. At some point, all of the collider boundaries on the game objects were all visible, intentional?
馃帳 WiseGAMER
17. Dec 2013 路 09:12 UTC
It was a debug problem, we fixed it as soon as we saw it. Thank you for your opinion.
Lolshouse Dev Team
17. Dec 2013 路 13:27 UTC
Nice theme, and I liked the mood that was set. A little simplistic in terms of gameplay, and some of the "Press down arrow rapidly" bits were tiresome rather than fun.
danbo
17. Dec 2013 路 13:30 UTC
Got stuck at the boulder room about facing fears.
Hypermagical
17. Dec 2013 路 13:33 UTC
More checkpoints, please! Repeating sections in the first level is annoying, partially because of the long walking at the start.

I liked the use of the mechanics to tell us something.
Bcadren
17. Dec 2013 路 14:06 UTC
Glad to see another LD entry that used Kongregate for the Web version. Other than webhost; I think our works couldn't be more different though. Yours has a focus on level design puzzles and theme, which works strongly, where I had more of an art and technical focus. My only complaint is at the 'Press Down Rapidly' requests. I gave you a 5/5 on Kong. I particularly like the theme and storytelling you used.
馃帳 WiseGAMER
17. Dec 2013 路 14:24 UTC
danbo : Face your fears! that is the the answer , just face it :)
Lorenzo Maier煤
17. Dec 2013 路 15:48 UTC
You really nailed the mood and that music is so good!
great work!
van noctar
17. Dec 2013 路 18:31 UTC
I like the sounds and the collision management, congratulations for your work!! A long story and a good game mechanics
robhor
17. Dec 2013 路 22:06 UTC
Nice story, good mood and music!
"Pressing down rapidly" isn't very fun though, especially since there wasn't any feedback that indicates anything's actually happening.
pighead10
17. Dec 2013 路 22:37 UTC
Nice, easy-ish platform with some quirks. Great music.
Nick Weihs
18. Dec 2013 路 00:16 UTC
There were some leaps of faith where you couldn't see what you were jumping to. Otherwise, nice relaxing music. Cool game.
Anachron
18. Dec 2013 路 00:49 UTC
Nice mood and FX. I got stuck after getting the bandage of Hope...
Jellycakes
18. Dec 2013 路 01:47 UTC
Nice game! I had to come back and review it after the level changing bug was fixed. I liked the take on theme and the puzzles that were presented. Nice job!
syawqy
19. Dec 2013 路 01:36 UTC
I like the story and the music really set the mood
dray
19. Dec 2013 路 21:54 UTC
really smart game. I liked the way you tell the story trough gameplay. good job
Sanguine
20. Dec 2013 路 14:28 UTC
The jumping could be worked on, but the mood was good.
Husky
24. Dec 2013 路 05:41 UTC
Nice mood and good story :)
pkenney
26. Dec 2013 路 18:36 UTC
A lot of creativity here. But you did some things that really frustrated me as a player. I felt it was unfair of you to make me jump in the dark and establish that if I messed up I would die, and have to start all over. This established the rules of the game.

Then those rules were broken. I had to faithjump into a brick wall hoping it was secretly passable. Next, you put me next to some spikes, but they also didn't follow the rules. I nearly quit three times missing jumps and having to restart, so it seemed really unfair to make me faithjump and faithspikewalk, risking a brutal restart punishment.

Later, in the bandage area with more fogiving restarts, it was more okay to bend the rules... but you still forced me to jump blindly into a pit to get a bandage.

I understand this was an artistic manipulation of the player and his expectations, and you're expressing the trials the heart may make you go through, and I did play the game to the finish, but I felt unfairly manipulated and abused. Perhaps that was the artistic goal, though.

At any rate, it was pretty interesting and I did finish it all, so good job even if I personally disagree with the treatment.
cappelnord
03. Jan 2014 路 14:13 UTC
I had some collision problems. I also thought the choice of music was a little odd, I was thinking about watching a romantic movie where two people are about to have sex too often. Checkpoint system would have been great as well.