Laserama by runsintowalls

[raw]
made by runsintowalls for LD28 (JAM)
Laserama pits you against the laser turrets. You gotta take 'em all out, but your gun's outta juice! There's a battery somewhere, but it's almost dead. Only one shot!

NOTE: The version we had finished at the end of the jam was basically unplayable. We put a few more hours' work into it after the deadline.

Ratings

Coolness 26% 1516
Overall(Jam) 2.67 434
Fun(Jam) 2.73 317
Innovation(Jam) 2.67 336
Theme(Jam) 2.87 230

Feedback

kirbytails7
17. Dec 2013 · 07:53 UTC
GROOVY! I like the font a lot.
Zerot
17. Dec 2013 · 17:35 UTC
It is not clear what are the targets you need to destroy. nor is there a message when you failed to destroy all of them.

Also the levels with the rotating blue lasers do not give you any time to see what is going on before killing you. You will always die the first time you enter that level and most likely also the second time. Adding a small countdown or changing the start rotation of the laser so that you have more time would help those levels a lot.
Pomb
19. Dec 2013 · 08:10 UTC
Awesome! I really dig it, found it pretty hard to judge the jump though, You should defiantly carry on exploring this idea more!
JaymeeMak
19. Dec 2013 · 08:16 UTC
Difficult to read the font.

As soon as I get the battery/shoot the robot, the game freezes.
OnlySlightly
27. Dec 2013 · 08:09 UTC
I really like the mechanics you introduced bit by bit. I loved how it was a mix of puzzle solving and reflexes