Single Dragon: You Owe N. Lee $1 by Tom 7
This is a short, mostly complete beat(?)-em-up. It's all standards-compliant HTML5, but I think the current version will only work in CHROME, and you may need a FAST COMPUTER. FireFox seems OK now, but slower.
Use the arrow keys to move around, space to jump, z and x to operate your limbs. [TAB] skips dialog, but then the game will be VERY short. :)
I have been making games in Flash for a long time and I decided to give HTML5 a shot since Flash is doomed. That means I started from an empty file and spent a lot of time learning / struggling with basics. (Including like writing my own MIDI player, etc.) I'm pretty happy with what's possible in the browser today, at least for pixel games, if you're using the newest Chrome. Not sure how I feel about the compatibility and performance issues, yet.
Anyway, this game is transparently inspired by River City Ransom. There's a long list of things I wish I had time to improve, but so is the nature of Ludum Dare!
Jam version adds a few little extras (including a secret) and some polish. Rate the Compo version, of course, which is complete enough to be fun, I hope. :)
Use the arrow keys to move around, space to jump, z and x to operate your limbs. [TAB] skips dialog, but then the game will be VERY short. :)
I have been making games in Flash for a long time and I decided to give HTML5 a shot since Flash is doomed. That means I started from an empty file and spent a lot of time learning / struggling with basics. (Including like writing my own MIDI player, etc.) I'm pretty happy with what's possible in the browser today, at least for pixel games, if you're using the newest Chrome. Not sure how I feel about the compatibility and performance issues, yet.
Anyway, this game is transparently inspired by River City Ransom. There's a long list of things I wish I had time to improve, but so is the nature of Ludum Dare!
Jam version adds a few little extras (including a secret) and some polish. Rate the Compo version, of course, which is complete enough to be fun, I hope. :)
| Web (Compo) | http://youowe.spacebar.org/compo/ |
| Web (extended Jam) | http://youowe.spacebar.org/ |
| Source | http://sourceforge.net/p/tom7misc/svn/HEAD/tree/trunk/youowe/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=1984 |
Ratings
| Coolness | 58% | 3 |
| Overall | 3.57 | 131 |
| Audio | 3.53 | 74 |
| Fun | 3.40 | 169 |
| Graphics | 3.74 | 152 |
| Humor | 3.69 | 55 |
| Innovation | 2.15 | 897 |
| Mood | 3.40 | 141 |
| Theme | 2.61 | 640 |
The action is a bit "messy" though. I found myself mashing up the action buttons, without being sure if I was hitting the opponents or not.
Nevertheless cool graphics, nice cinematic/plot, well included in the game.
It was fun going through the compo and jam version.
Congratulations on making such a finished/polished game in 48/72h.
This was awesome though. I loved the twist, made me laugh a lot. The music was cool too.
On your comment "flash is doomed", I think that right now flash is still the best platform for web games. HTML5 still has a lot of issues. Still your game worked well on my computer (using Chrome)
I wasn't worried at all by the shortness of the game (it's a jam after all).
But i found it was lacking feedback on the hits during fight. So it was just like pressing button with no interest in it. Sounds and screen shakes would be cool (at least sounds...)
Thanks for playing and for the comments everybody! I know the fighting is imperfect; that was one of the TODOs I didn't get around to. Ah, if only it were a 49 hour contest...
I did find punching guys in the face a little thin, though. Most fights ended up with me standing overlapping them, both of us whaling away not connecting. If I backed up to make my fist hit their face, though, I'd end up with my back to them very often and get hit.
The second time I beat the boss I got him stuck in the corner and he fell right into a kick lockdown.
An impressive game, though. You put a little more into the actual combat and you've got a fun micro-romp through nostalgia town.
The cinematic was really cool.
Excellent job.
I really like the old sckool flair of it.
The story is nice, but the game could have been a bit longer, since it was quite fun to play, but hey, for a jam-game the length is ok.
Great work! :)
Short but fun.