{"author_link":"\/author\/srimech5\/","author_name":"srimech","author_uid":"21987","comments":[{"author_name":"joserodolfofreitas","author_uid":"31713","time":"Dec 16, 2013 @ 1:53pm","epoch":1387201680,"text":"I loled about the idea of having just one bullet. Also the yoyo mechanic was very nice implemented. Congratulations."},{"author_name":"Calciumtrice","author_uid":"31814","time":"Dec 16, 2013 @ 11:57pm","epoch":1387237920,"text":"Ha ha, those damn bureaucrats and their budget cuts! I loved the explanation and their solution and then it actually worked really nicely gameplay wise too.\r<br\/>\r<br\/>Simple graphics and sound but funny, solid and good fun to play. Nice job."},{"author_name":"ParaPup","author_uid":"18322","time":"Dec 17, 2013 @ 12:46am","epoch":1387240860,"text":"This was funny stuff I had a ball of a time x3"},{"author_name":"pinion","author_uid":"19121","time":"Dec 17, 2013 @ 8:34pm","epoch":1387312140,"text":"Loved the springy bullet and the budget. Especially the 300 in the title instead of 3000."},{"author_name":"ChuiGum","author_uid":"22408","time":"Dec 17, 2013 @ 10:05pm","epoch":1387317600,"text":"Very nice concept, and graphics! Love it"},{"author_name":"multikorv","author_uid":"8028","time":"Dec 17, 2013 @ 10:07pm","epoch":1387317720,"text":"Nicely implemented! A bit hard to control, but still quite fun. Also fits nice with the theme."},{"author_name":"Zanzlanz","author_uid":"11407","time":"Dec 17, 2013 @ 10:07pm","epoch":1387317720,"text":"I really loved the idea! Nice work!!"},{"author_name":"moop","author_uid":"2573","time":"Dec 17, 2013 @ 10:14pm","epoch":1387318140,"text":"Cool idea and it was fun to play. I was slightly sad that the fun way to play (swinging the bullet at the enemies without retracting) seemed less effective than the boring method of firing in a straight line and immediately retracting."},{"author_name":"omaha","author_uid":"5229","time":"Dec 17, 2013 @ 10:42pm","epoch":1387319820,"text":"Cool bullet concept -hard to get the hang of at first, but makes for really interesting game play. Good stuff!"},{"author_name":"BradleySmith","author_uid":"14944","time":"Dec 17, 2013 @ 10:43pm","epoch":1387319880,"text":"Really neat mechanic, a lot of fun! :)"},{"author_name":"Raiyumi","author_uid":"25829","time":"Dec 17, 2013 @ 10:44pm","epoch":1387319940,"text":"Haha, nice game. Did not expect a giant crab with magnets."},{"author_name":"local minimum","author_uid":"24765","time":"Dec 18, 2013 @ 8:35pm","epoch":1387398600,"text":"The liked the game and defeated the evil boss (had to replay), but figured out the second time that the yoyo aspect really punished y-movement as it pulls down fire rate unless you catch it immediately. So second time around I simply avoided y-movement at all cost and it became much easier. Thus I would suggest to either have enemies move vertically at the left side of the screen more often and more aggressively, or to give the yo-yoing some positive effect so it can be used more as an asset. Or both. Nice game though."},{"author_name":"Muciojad","author_uid":"21095","time":"Jan 1, 2014 @ 1:45pm","epoch":1388583600,"text":"Nice idea and funny game, it's quite hard :D"},{"author_name":"garygreen","author_uid":"13914","time":"Jan 6, 2014 @ 9:19pm","epoch":1389042840,"text":"The elastic bullet idea was great! :-) And using it as a slingshot added an extra nice touch to the game. I couldn't defeat the magnetic crab boss though!"}],"images":["ld28\/21987-59d7682e16d2061a3cea655f27f2ed25.jpg"],"links":[{"url":"http:\/\/www.srimech.com\/ld28","text":"Web"},{"url":"https:\/\/github.com\/jmacarthur\/ld28","text":"Source"}],"metadata":{"g_key":"21199","g_author":"21987","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"21228","g_title":"Budgetstorm 300","g_status":"UCHK1","g_place":"306","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/21987-shot0.png-eq-900-500.jpg"],"text":"I've gone for something a bit simpler this time. It's an x-scrolling shoot-em-up and should take about 1 minute to complete.\r\n\r\nIt works best in Chrome. Audio currently doesn't work in Internet Explorer, and Firefox can pause for a few seconds on startup while it computes a collision detection table.\r\n\r\nSmall enemy sprites were generated with http:\/\/tmtg.net\/ludumdare\/spritegen\/\r\nMusic generated by autotracker.py by Ben \"GreaseMonkey\" Russell.\r\n\r\nThanks for any feedback! I may not be able to respond for 24 hours.","title":"Budgetstorm 300"}