Apocalypse One by jinxly
Prepare yourself for an intense military shooter! You get to choose between three different soldiers with unique weapons to fight your way through hoards of enemies.
The catch? You only get to use a soldier one time.
Controls:
Move with the arrow keys
X To shoot
Built using Java (LibGDX)
The catch? You only get to use a soldier one time.
Controls:
Move with the arrow keys
X To shoot
Built using Java (LibGDX)
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 3.37 | 147 |
| Audio(Jam) | 2.56 | 347 |
| Fun(Jam) | 3.24 | 137 |
| Graphics(Jam) | 3.44 | 204 |
| Humor(Jam) | 2.64 | 197 |
| Innovation(Jam) | 2.35 | 436 |
| Mood(Jam) | 2.94 | 248 |
| Theme(Jam) | 2.35 | 407 |
The controls however sometimes were a bit buggy. The game was hard, but not too hard. Good stuff:)
The controls are bit glitched, making the movement difficult, also the characters could perhaps have a bit more variety than just how many bullets they have. But overall it was pretty good game.
Two thoughts:
1. Something up with the controls. Let's say there's a wall to my right, and I push right until I contact the wall. Then I push down while not letting go of right. I start to walk down, along the wall, never letting go of right. Then the wall ends and I expect to move DOWN+RIGHT. Except I do not move right, despite having the right button held down. I can then let go of down, and be in a state where I am not touching any walls, I am holding down a move button, but I am not moving. This really screwed me up a large number of times in dodging, because I would bump into a hut or something for one instant, and suddenly that direction would stop responding until I released/repressed the key.
2. The autoaim was an interesting choice. Took me a moment to figure out what was going on. It mostly worked fantastic... until I discovered that I could pair with the fact that you DONT SHOOT when there are no enemies around to create the technique I will call "GUNDAR." GUNDAR is when you walk around the level always jamming the shoot button. If nothing happens, relax, there are no enemies around. If bullets come out, they will point in the direction of the nearest enemy (even offscreen) and they will often kill him before you even see him. Once I found this it was hard not to abuse the heck out of it.
2.9. I think I led a guy into a mine and prepared for the awesome... but nothing happened. Maybe I'm wrong and he just barely missed it. Really wanted it to blow him up so I could feel clever.
Fun game!