One Orb by patricklorio
You play as a wizard with one magical and powerful orb. You possess the ability to safely catch and throw it. Use this orb to battle off enemies and progress to the next level.
Note that because the orb is so powerful, you cannot catch it until is discharges some energy by hitting something.
Use WASD to move.
Use left mouse button to shoot the orb.
Let the orb hit you to catch it.
Hints: Let the goblins get close and hold the left mouse button down. "Bounce it off their heads"
I compiled it using JDK1.7, so Java7 might be a requirement. If it is and you cannot run it, let me know and I'll post a Java6 version. Hope you enjoy.
Note that because the orb is so powerful, you cannot catch it until is discharges some energy by hitting something.
Use WASD to move.
Use left mouse button to shoot the orb.
Let the orb hit you to catch it.
Hints: Let the goblins get close and hold the left mouse button down. "Bounce it off their heads"
I compiled it using JDK1.7, so Java7 might be a requirement. If it is and you cannot run it, let me know and I'll post a Java6 version. Hope you enjoy.
Ratings
| Coolness | 53% | 3 |
| Overall | 3.25 | 306 |
| Audio | 3.11 | 201 |
| Fun | 3.39 | 178 |
| Graphics | 3.11 | 399 |
| Humor | 2.89 | 260 |
| Innovation | 2.93 | 493 |
| Mood | 2.91 | 398 |
| Theme | 3.39 | 221 |
My biggest suggestion would be to lock the camera onto the player. It was really disorienting when it jumped away from the player whenever I moved to the edge of the screen.
I played until the middle of level 3, where my game crashed.
Music was nice, and the basic mechanic was simple, but fun.
Very cool!
Unfortunately it keeps crashing on level 3:
java: ./Box2D/Dynamics/b2Island.h:54: void b2Island::Add(b2Body*): Assertion `m_bodyCount < m_bodyCapacity' failed.
Aborted (core dumped)
As for the pink squares, it's the wizard's spawn point. I build the game so that the levels are just images. When an image/level is loaded it identifies specific colored pixels (pink square, black square, dark grey) and makes them spawn points or obstacles depending on color.
Still rated highly!