Airlock One by McFunkypants
Mars Orbital: AIRLOCK ONE
A puzzle game. Your mission: build a space station.
Rotate hull blocks to create an enclosed shape with a yellow line around all edges. Can you make a perfectly sealed ship with no open sides?
Use the mousewheel or keyboard to rotate blocks.
Click the floating pieces to choose another.
HOW TO WIN: rotate and place hexagon tiles to create a single unified (enclosed) yellow shape and it will say:
"Good work! You did it!
The airlock has a perfect seal.
MISSION ACCOMPLISHED."
For example, the fourth screenshot below shows a winning pattern, about to trigger the win condition once I click.
A puzzle game. Your mission: build a space station.
Rotate hull blocks to create an enclosed shape with a yellow line around all edges. Can you make a perfectly sealed ship with no open sides?
Use the mousewheel or keyboard to rotate blocks.
Click the floating pieces to choose another.
HOW TO WIN: rotate and place hexagon tiles to create a single unified (enclosed) yellow shape and it will say:
"Good work! You did it!
The airlock has a perfect seal.
MISSION ACCOMPLISHED."
For example, the fourth screenshot below shows a winning pattern, about to trigger the win condition once I click.
| Web - click here to play | http://mcfunkypants.com/AirlockOne/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=2297 |
Ratings
| Coolness | 28% | 1479 |
| Overall(Jam) | 3.28 | 177 |
| Audio(Jam) | 3.49 | 89 |
| Fun(Jam) | 3.15 | 169 |
| Graphics(Jam) | 3.61 | 170 |
| Humor(Jam) | 2.06 | 344 |
| Innovation(Jam) | 3.73 | 30 |
| Mood(Jam) | 3.28 | 150 |
| Theme(Jam) | 2.00 | 495 |
When does it end?
One little thing, the black text under the score is almost invisible
But the graphics are cool and the idea is so interesting!
Addictive! 5 for Fun!
but what about win or loose conditions?
Anyway I think this could be turned into something really cool.
Oh yes, the theme was really loose though.
I found some bug when you try to fit wrong pieces.
Great moody sounds.
It looks very polished and plays pretty smooth mostly, but clicking another part is then again not so easy.
I have the feeling that it needs a bit more work.
In the end I ended up playing rising lava of doom :)
Maybe you could make some levels where there's a minimum area that you have to cover and it scales with difficulty? That way the game doesn't feel like it ends too soon :)
Would like t see a post-compo version!