FASTBACK by Opifex Ludus
FASTBACK is an extremely fast FPS.
Everyone on a lab lost their mind and wants to destroy the whole continent with a bomb. Your mission is to go back in time before the explosions and shoot everyone.
Unfortunately you cannot be send sooner.
Good Luck
Oh and you only get one shot at a time. No autofire, sorry
The game is Hard and you will need to become a Superplayer to reach your goal.
Move with WASD or ZQSD.
Use Space To Jump
Left Click to Shoot
Left Shift to Run
Game made by :
Antoine Carouge
Guillaume Cazelles
Samy Badache
with the help of Rami Bououd
Everyone on a lab lost their mind and wants to destroy the whole continent with a bomb. Your mission is to go back in time before the explosions and shoot everyone.
Unfortunately you cannot be send sooner.
Good Luck
Oh and you only get one shot at a time. No autofire, sorry
The game is Hard and you will need to become a Superplayer to reach your goal.
Move with WASD or ZQSD.
Use Space To Jump
Left Click to Shoot
Left Shift to Run
Game made by :
Antoine Carouge
Guillaume Cazelles
Samy Badache
with the help of Rami Bououd
Ratings
| Coolness | 74% | 3 |
| Overall(Jam) | 3.45 | 122 |
| Audio(Jam) | 3.23 | 161 |
| Fun(Jam) | 3.67 | 46 |
| Graphics(Jam) | 3.14 | 289 |
| Humor(Jam) | 2.18 | 309 |
| Innovation(Jam) | 2.76 | 299 |
| Mood(Jam) | 3.29 | 143 |
| Theme(Jam) | 2.15 | 466 |
I just think the enemies could have another color!
The story and its textual presentation are much weaker than the gameplay. Drastically so. I felt a little like quitting early.
The gameplay is fun, though! The levels felt excellently timed & sized, with a good level of challenge. The minimalist mis-en-scene is great, and the beakers are a nice touch. Even the physics (sense of weight, response to bullets) feel good.
I would like to finish the game, but I encountered a bug in the level from the second screenshot (the first area with two floors?): some of the enemies seemed to be able to see me (through the walls) as soon as I spawned, and started shooting immediately. They continued to shoot, wherever I went and however many times I died. It happened even on the first time I played the level. Hope you can fix this!
Nice dynamics.
(my comment was not displayed for some reason, sorry if there would be a duplicate)
I like the music.
It was a fun little game. *thumbs up* :)
Bravo à tous.
This game manage to piss me off, almost broke my damn keyboard ;)
I loved the minimalistic desing! Also there's original soundtrack.
But I didn't almost see the theme here.
However, I liked it! =)
It's bit mean not to include shift to run in the control scheme ;-) I had to restart and read the instructions again.
I liked the simplistic graphics quite a lot too.
It very hard for me. Can't beat 3-d level.
You should tell the player, that he can click as fast as possible, if he wants. I played through the first level with making single, aimed shots.... and that's very hard :D
I love Unity3D mechanics and this is innovative idea. (Maybe it would fit more to the previous theme (10 seconds))