Big Fist Man by t4u

[raw]
made by t4u for LD35 (COMPO)
Grow your legs to jump high, grow your fist to kick some ass!

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Controls:

- W/S - forwards/backwards
- A/D - turning
- Left mouse button - fire
- Spacebar - jump, continue
- Q/E - grow fist and decrease legs (E for opposite)
- T - change camera TPP/FPS
- Y - restart level

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Please report (only) game breaking bugs at: http://t4upl.newgrounds.com/
Game will be coming to NG if it gets at least one positive review.

First LD with Unity. It was real baptism of fire for me but I managed to finish, this makes me very happy.

Thank you for your interest.

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22.04
Added Newgrounds link. Unfortunetly no medals as I don't know how to add them.

Ratings

Coolness 54% 3
Overall 2.52 889
Fun 2.52 829
Graphics 2.00 870
Innovation 2.68 723
Mood 2.30 752
Theme 2.59 842

Feedback

PremadeGames
18. Apr 2016 · 16:33 UTC
It was fun but I did not like the models!
sudorossy
19. Apr 2016 · 20:37 UTC
Good idea for the main mechanic! A bit annoying that you can't run+jump at the same time though! You also turned SUPER slow
Batzorig
20. Apr 2016 · 20:56 UTC
I loved the concept of shifting attack and jump power, the execution was just a bit rough. Looking forward to your future stuff!
Pietro Ferrantelli
23. Apr 2016 · 20:07 UTC
Sweet little entry you made there, I especially like the level design. I'm always a little bit impressed by 3D game in Compo category , congrats for your first jam on Unity ! ^^
Arvydas
26. Apr 2016 · 01:11 UTC
very laggy and slow. couldn't play too well. I was able to climb walls just by jumping on them repeatedly. good concept, just needs a bit more work and less processing heavy assets
kalth.streil
26. Apr 2016 · 16:36 UTC
Why is Saitama trowing red punches to some pirates? That was fun and I killed the big one! :D I didn't like the controls tho, it was like playing Quake when I didn't have mouse :( Good overall, better knowing it was your first LD with Unity!
hazzahazzam
08. May 2016 · 02:04 UTC
Next time export it as WEBGL because browsers are starting to discontinue support for Unity Web Player.