Public Mischief Performance by Jiggawatt
* Sadly somewhat unfinished at the time of submission. No title/in-game manual, music or some of the cool content I thought of putting in. But it's fully playable otherwise. *
Halp:
You are launched out of a cannon and have to use your probe to break things with style. The character itself is vulnerable to collisions, so make sure to shield it by rotating the probe.
The probe has special properties that can be used as you charge the yellow bar with combos: slow time or use the probe to push you.
Controls:
Enter: launch cannon
Left/Right: rotate cannon and probe (with Shift to rotate the probe slower)
Z: toggle nitro mode on/off (the probe will propel the character to the opposite direction)
X: toggle bullet time mode on/off (you're gonna need this)
R: reset
Judging:
After dying or running out of speed, a jury will evaluate your performance. Each of the three judges likes some aspect of mayhem more than others, see if you can deduce which from their hints and eventually please them all.
Edit: changed the link to a html page with embedded instructions, didn't touch the game itself.
Halp:
You are launched out of a cannon and have to use your probe to break things with style. The character itself is vulnerable to collisions, so make sure to shield it by rotating the probe.
The probe has special properties that can be used as you charge the yellow bar with combos: slow time or use the probe to push you.
Controls:
Enter: launch cannon
Left/Right: rotate cannon and probe (with Shift to rotate the probe slower)
Z: toggle nitro mode on/off (the probe will propel the character to the opposite direction)
X: toggle bullet time mode on/off (you're gonna need this)
R: reset
Judging:
After dying or running out of speed, a jury will evaluate your performance. Each of the three judges likes some aspect of mayhem more than others, see if you can deduce which from their hints and eventually please them all.
Edit: changed the link to a html page with embedded instructions, didn't touch the game itself.
Ratings
| Coolness | 84% | 2 |
| Overall(Jam) | 3.16 | 229 |
| Audio(Jam) | 3.03 | 219 |
| Fun(Jam) | 3.07 | 196 |
| Graphics(Jam) | 2.96 | 339 |
| Humor(Jam) | 4.06 | 9 |
| Innovation(Jam) | 3.31 | 114 |
| Mood(Jam) | 2.62 | 370 |
| Theme(Jam) | 2.33 | 412 |
Insane, frustrating, darn nuts... and it kept me trying and trying and trying (and failing) because I wanted to know how I'd be insulted by the judges or the game next. Well done!
also fun once i figured it out lol... the face tho
Then again, I was kind of asking for it.
銇с倐 Loved it :3
/me imagines so
銇欍亽銇堛仒銈冦伃銇綖
This was definitely funny! Typical Jiggawatt humor... from what I've seen from your posts.
And it's so much more user-friendly then some of your previous entries! (actually, I've only played the last one =X)
Really fun to play wrecking havoc and looking for new expressions from the judges! =D
Really ... the judging is worth the whole game and I want to watch high-level players go at an extended version of this.
Very funny :) I love it
Had trouble figuring out how to control the character properly, then I saw the gameplay vid. Pretty cool, had a lot of fun playing this. And OH, the judges were epic xD