1sland by Exclamation Mark

[raw]
made by Exclamation Mark for LD28 (COMPO)
1sland is a game where you are stranded on a desert island, with only 1 tool.

The tool is chosen by random and they all work a bit differently!
Use what you got to hunt for food, cook it and build a boat for your escape! All in a retro crazy gamish style.

Unity3d, in 2d. WSAD to move, mouse to use tool. Number keys to count sheep when you sleep. Follow onscreen instructions and have fun!

Ratings

Coolness 36% 1358
Overall 2.43 913
Audio 1.41 763
Fun 2.22 886
Graphics 2.70 618
Humor 2.35 443
Innovation 2.74 610
Mood 2.12 870
Theme 2.48 716

Feedback

postmodestie
16. Dec 2013 · 14:27 UTC
Didn't quite get all the subtleties of the mechanics but like the idea and the execution..
Venks
18. Dec 2013 · 02:48 UTC
I didn't really understand the controls or how to execute the goals, but what I can tell you is that those turkey-wanna-be birds were incredibly overpowered. Don't they know that a stone is supposed to take down two birds?
nicotr014
18. Dec 2013 · 02:55 UTC
Interesting idea, but the controls were really tough to figure out. Some clear in-game instructions would be help
mortl8324
18. Dec 2013 · 03:08 UTC
Instructions were very hard to follow. Looks like it would have been a cool game if I understood it.
ahm99
18. Dec 2013 · 04:45 UTC
Moving the mouse so fast is too hard, If you don't move it super fast, you die (MY ARM IS FRUSTRATED). The tool wasn't in the same place as my mouse and I was trying to figure out if I should use the mouse or the tool (the tool was an inch down and an inch to the left from the mouse). Cool game though. Good job :)
Blooperly
21. Dec 2013 · 03:12 UTC
Looks fun, but i couldnt get past the birds...
yatan
21. Dec 2013 · 03:15 UTC
need to play game a few times to understand the instructions. Maybe a little text instructions may be help.
Madball
21. Dec 2013 · 08:55 UTC
I didn't make a quarter of a boat (I reached about 22.5%), and I felt I had enough.
The game is repetitive. Well, I guess you know it. It goes too fast, so I have no time to understand the game. The first time I played I was like "OMG why did I just die?" How could I know birds deal damage? OK, I sleep for the first time. I see one sheep, so I press 1. I get a heart, I guess that means I'm right. I see another sheep. That's two sheep total, so I press 2. What, I'm wrong? OK, so I don't need to count total. But if I didn't see your gif, I think I wouldn't know what to do at all.
I feel that's a negative feedback, so I should tell something good...
Unlockables? Nice, you got time to implement unlockables. Hmm... graphics look good, too. What, tools work diffirently? Good, some variety.
You can move while sleeping. I think you forgot to disable it.
GaTechGrad
24. Dec 2013 · 01:40 UTC
I really liked the concept of being stranded on an island. I wish there was some more feedback on whether I was doing the right thing. For instance, sometimes I didn't know if I was supposed to be moving the mouse or clicking the mouse button.
Jupiter_Hadley
24. Dec 2013 · 17:16 UTC
Didnt quite understand how to play the game, but I do like it :) I included it in part 7 of my Ludum Dare Compilation series, if you'd like to take a look :) http://youtu.be/1dYHR5aknGc
DanielSnd
24. Dec 2013 · 18:59 UTC
More instructions are needed.
GFM
27. Dec 2013 · 01:30 UTC
Haha, nice game! :)
But a little tiring... a mouse is definitely not the right tool to this task.

Always remember: If life gives you a rubber duck, demand to see life's manager and burn their hose down with rubber ducks! XD