The One Time Dungeon by NuSan

[raw]
made by NuSan for LD28 (COMPO)
The One Time Dungeon

You have only one life to complete this dungeon
then it will be gone forever

Arrow keys : Motion
Mouse left : Throw Arrow
Enter : Toggle map

Made with HTML5/WebGL/THREE.js
Prefer Chrome browser

The post compo version add the displaying of wizard animation and better tweak of overall gameplay/feeling.

Ratings

Coolness 46% 1083
Overall 3.04 465
Fun 2.81 536
Graphics 3.31 302
Humor 1.59 753
Innovation 1.96 959
Mood 2.78 483
Theme 2.52 695

Feedback

deathray
16. Dec 2013 · 03:21 UTC
The arrow-firing was pleasantly challenging, and the enemies are entertaining looking. But I eventually realized I had no idea how to get out, which led me to just to run through the enemies... to my death. Impressive use of three.js.
mcapraro
16. Dec 2013 · 04:50 UTC
good job, amazing to see what you can do in 48 hours!
SamH
16. Dec 2013 · 12:30 UTC
True fact: I spent more time playing this game than I spent playing Candy Crush Saga.
capnramses
16. Dec 2013 · 13:08 UTC
really nice visually. the main character sprites are cleverly switched depending on direction of shooting. maze is very big - i would have liked some little incentives or pick-ups to guide you a little or something but i had fun!
ovenchips
16. Dec 2013 · 17:14 UTC
Ah, one of my favourite Ludum Darers. It's the first 2D game I've seen you do. Drawing all of those sprites must have taken a long time! Well done!
thatwhichis
16. Dec 2013 · 21:54 UTC
And then I realized that if I held down the left mouse-button, my bow was actually "a machine gun. Ho. Ho. Ho."
travislucia
16. Dec 2013 · 22:50 UTC
Solid game that I spent a few minutes on before I realized nothing was going to happen haha. Graphics were good and gameplay was simple.
Lacutis
18. Dec 2013 · 04:45 UTC
I thought this game was fun until I ran out of arrows.
Nice game, I liked how you implemented the theme.
daredevildave
18. Dec 2013 · 13:19 UTC
Love this little skull things. I just ran around madly though. Was there an objective?
loxo
19. Dec 2013 · 12:57 UTC
Good idea and fun to play, but only for a few minutes. I think with something to pick up, treasure chests and maybe doors the game would have been much more fun. At the first start I died at the title screen, I didn't like that :)
Linus Lindberg
19. Dec 2013 · 13:02 UTC
Fun! But hard! :O
blackmagic
19. Dec 2013 · 13:02 UTC
I wonder if your maze have a end.
It would be great to have feedback which tell us where to go or what we have to do.
I didn't find any chest either, what's the point of going in a dongeon ;)
97%Awesome
19. Dec 2013 · 13:17 UTC
Nice but the shooting didn't feel quiet rigth
GagaPete
20. Dec 2013 · 20:14 UTC
Amazing game art. The game plays great but I miss a goal aside "kill-them-all".
f7f5
20. Dec 2013 · 22:57 UTC
The graphics are gorgeous! I didn't hear any sound, maybe because I was running on Firefox, so I won't rate you in that category.

The enemies take a moment to die, after being hit by an arrow, which led me to believe at first that you had to hit them with MANY arrows and to run out of ammo pretty quickly.

But the goal of just trying to get out of the maze wasn't compelling enough to keep me playing.
saulopz
26. Dec 2013 · 17:33 UTC
Good Dungeon. May be needs a little more intelligence to the enemies. But it was a good job for 48 hours.
garygreen
04. Jan 2014 · 12:46 UTC
Really liked the graphic style and the map seemed very large and detailed.