Ricochet by dopplerdefekt
My first entry on the Compo!
You're lost in space and you have only one bullet left in your spaceship. You can shoot it and pick it up again, but don't let it's power reach zero! Destroy all the enemies to reach the next level!
The game was made using Construct 2 (http://www.scirra.com/), the images were created using Inkscape(http://www.inkscape.org/), and the sound effects with bfxr (http://www.bfxr.net/).
You're lost in space and you have only one bullet left in your spaceship. You can shoot it and pick it up again, but don't let it's power reach zero! Destroy all the enemies to reach the next level!
The game was made using Construct 2 (http://www.scirra.com/), the images were created using Inkscape(http://www.inkscape.org/), and the sound effects with bfxr (http://www.bfxr.net/).
Feedback
lightsoda
18. Dec 2013 · 11:03 UTC
Pretty nice, I made it all the way through. The two main things I noticed is that it says game over even when clearing a level, and sometimes the red ball things would spawn on top of me.
olafsworld98
23. Dec 2013 · 01:07 UTC
well i=the levels are pretty hard so, i could not get to see the awesomeness before i got bored respawning and dying right away
murilo
23. Dec 2013 · 20:40 UTC
Great idea for the theme!! It was fun but some bugs made it annoying, such as you respawning inside an enemy a few times in a row haha. My bullet sometimes would just go off screen and disappear. Other than that, I really like it!
zatyka
24. Dec 2013 · 01:39 UTC
Nice use of the theme. Its one of the few games where it doesn't feel shoe horned into the game. I think the difficulty curve was a bit high, and you sometimes re-spawned on your enemies. Pretty good overall.
loxo
01. Jan 2014 · 00:14 UTC
Good idea to combine asteroids with the theme, it fits well. I think one thing that could be improved, is the spawning. The enemies should always a bit away from the player, to prevent instant death.