Before Night Falls by WetDesertRock
You only have one day to complete each puzzle. However, you may replay the day with the echoes of the past helping you complete the puzzle.
This game could've been submitted to the compo, however more time was needed to create more levels. It is written in python with pygame.
Thanks goes out to Sim for creating a windows .exe for it. Thanks goes out to rxi for helping me make linux users like me (he helped package it).
To run you need pygame and at least python 2.6 (uses the standard json library).
And yes, Corridor Digital's Clock Blockers was used as inspiration: http://youtu.be/CBawCe6du3w
This game could've been submitted to the compo, however more time was needed to create more levels. It is written in python with pygame.
Thanks goes out to Sim for creating a windows .exe for it. Thanks goes out to rxi for helping me make linux users like me (he helped package it).
To run you need pygame and at least python 2.6 (uses the standard json library).
And yes, Corridor Digital's Clock Blockers was used as inspiration: http://youtu.be/CBawCe6du3w
Ratings
| Coolness | 74% | 3 |
| Overall(Jam) | 3.03 | 305 |
| Audio(Jam) | 2.22 | 407 |
| Fun(Jam) | 3.11 | 184 |
| Graphics(Jam) | 2.03 | 510 |
| Humor(Jam) | 2.05 | 349 |
| Innovation(Jam) | 3.24 | 144 |
| Mood(Jam) | 2.61 | 371 |
| Theme(Jam) | 2.60 | 329 |
Besides that - cool idea. The puzzle advancement is a bit slow at first, but there are some interesting things going on once you get past the few few levels.
Liked the echoes mechanic.
The first few puzzles after introducing the echoes were basically all solvable using the same basic technique.
The last lever however required a bit more thinking :)
Yeah, I discussed at a little more in my postmortem, but I found that my playtesters were not understanding of the game mechanics after the first part of the tutorial. So after discussing with them I had a list of changes I needed to make. Most were interface changes, but I also thought more tutorial levels would help them learn. Seems like its not the same. Sorry for the ratio of tutorials to real levels.
Besides that, I'm sorry, I cannot help too much. The only issue preventing you from playing it is on the main menu. If you can figure out the mouse offset to hit the play button, you will be able to play the rest of the game easily with just your arrow keys.
For a Jam entry it, could have used some better graphics/audio.
Apart of that the game is great. I like the mechanic and also the word "echo". I wish you had time to implement some motion-tweening to see all my echoes moving around :)