Cube Smasher Rampage by wysk

[raw]
made by wysk for LD28 (COMPO)
Don't mind the name it's a last minute decision.
Controls are:
WASD or ZQSD for moving
space bar for jumping
left mouse button for firing.

Ctrl is for your massive Weapon: You only have one bullet and it kills all the enemies.

Scoring is your Goal.
Enjoy and let me know if you didn't!

Feedback

🎤 wysk
16. Dec 2013 · 08:57 UTC
As you can probably tell if you played it, this is something unfinished and quite buggy to say the least. I didn't mind the theme that much, to be honest the whole idea was to get me playing with unity and do a bit of coding. It could have had graphisms if not for the fatal error in the original project. Anyway I'm glad I did it in time I learned a whole lot of things, did it with other people as well and I believe we all had a good time! I'd also like to know if you have any suggestions on features because I feel like I could continue this game and push it a little farther. Thanks :)
fysx
19. Dec 2013 · 21:49 UTC
First of all: congratulations for your first entry!
The sound and music is actually quite good. Also the gun model has a perfect complexity for a Ludum Dare game.

Here's some feedback on the game:
* The controls feel very unprecise, as if walking on ice. Also gravity should be stronger.

* The game is missing some actual game mechanics. Why should I shoot the cubes if I do not get penalized (e.g. loss of health, some push, loss of energy for the gun, loss of vision, ...).

* Frankly spoken, shooting some cubes is rather dull. If you add some motivation, e.g. you are a rockstar who is in bad need of a toilet but has to chase away groupies before your bladder explodes, the whole game gets more fun.

Some general hints:
* You can also edit the text of your entry. No need to write a comment yourself with more explanations ;D.

* For a Ludum Dare a FPS is maybe a bit ambitious if you just get started. Restricting oneself to a 2D game is a very good training and also one has to fight with much less complexity.

* If you want to get comments, you should definitely play and rate other games. This will give you better visibility and therefore more comments.

* Make sure you make another game at the next Ludum Dare!
local minimum
01. Jan 2014 · 18:50 UTC
Crazy cube attack! It was sort of fun, with some work still need to be done, but an FPS in 48h is impressive.

A general comment: The way Ludum Dare works you must rate to get rated. So to get a fair judgement of the game you really need to get going and quickly rate at least 20 games. Rating others' games is half of the Ludum Dare. As it stands, you only have 6 ratings including this one. Be sure to leave comments as people generally always rate back.
Coil_Whine
20. Jan 2014 · 15:38 UTC
It says the game is malicious, and chrome has blocked it