Hidden Prison by javifugitivo
Welcome to Hidden Prison.You are trapped in a prison of high security in a far away galaxy. You only will get one opportunity to live if you escape. Your team is inside the prison too. Rescue them and exit the prison without activate the alarms.
Theme: You only get one skill in each character, because of this you have to play turns and work in team, to escape of prison.
Throughts:
Sincerely, this has been a hell of Ludum Dare, we have developed a very ambicious project: a top-view stealth game. The problem came when the AI of guards has been a problem since the first time. Due to this, the rest of the game has been done without proper testing and the result is a 1/2 game.
It was thought that the game will have a plot, will a lot of dialogs and more puzzles and levels. At least we can consider this project as an alpha, and with more weeks of work, we can end a good game because I believe in the potential of Hidden Prison. Thanks for reading and playing!
Controls:
AWSD: Move character
1-2-3-4-5: Change controlled characther
E: Use skill, for example open a door with a lockpick, or use the stealth with the spy (the effect time is 5 secs,and 5 secs of cooldown)
Q: Drop Item
7- Save game
9- Load game
Esc- Exit Game
Home: Restart
Bugs fixed (19/12/2013)
- Improved Guards AI to avoid spin fun!
- 1-5 keys works again.
- Fixed some bugs and now you can end the level
Team:
Javier Martinez Vidal (Programmer)
Eduardo Perez (Designer / Artist)
Felix Herrero (Musician)
http://www.mechanicmoonstudio.com
Theme: You only get one skill in each character, because of this you have to play turns and work in team, to escape of prison.
Throughts:
Sincerely, this has been a hell of Ludum Dare, we have developed a very ambicious project: a top-view stealth game. The problem came when the AI of guards has been a problem since the first time. Due to this, the rest of the game has been done without proper testing and the result is a 1/2 game.
It was thought that the game will have a plot, will a lot of dialogs and more puzzles and levels. At least we can consider this project as an alpha, and with more weeks of work, we can end a good game because I believe in the potential of Hidden Prison. Thanks for reading and playing!
Controls:
AWSD: Move character
1-2-3-4-5: Change controlled characther
E: Use skill, for example open a door with a lockpick, or use the stealth with the spy (the effect time is 5 secs,and 5 secs of cooldown)
Q: Drop Item
7- Save game
9- Load game
Esc- Exit Game
Home: Restart
Bugs fixed (19/12/2013)
- Improved Guards AI to avoid spin fun!
- 1-5 keys works again.
- Fixed some bugs and now you can end the level
Team:
Javier Martinez Vidal (Programmer)
Eduardo Perez (Designer / Artist)
Felix Herrero (Musician)
http://www.mechanicmoonstudio.com
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.21 | 209 |
| Audio(Jam) | 3.08 | 205 |
| Fun(Jam) | 2.95 | 239 |
| Graphics(Jam) | 3.47 | 193 |
| Humor(Jam) | 2.53 | 221 |
| Innovation(Jam) | 2.93 | 242 |
| Mood(Jam) | 3.21 | 170 |
| Theme(Jam) | 2.75 | 270 |
Great use of the theme to create something like this! My only (two) complaints would be that the movement is a bit slow, and some of the inmates acted buggy when I got near them (and it's rather weird that they don't escape even after a door is opened).
But overall, brilliant!
Love the idea, but the NPC scripting is a bit buggy, since I got sighted and the guard tracked my Thief even though my Siren was the one who was spotted. He got stuck at a corner (Thief was hiding behind a wall) and from then on no guards cared about me, so I got all the rest of the characters until I needed the Thief, then tried to handcuff the guard and failed miserably :(
Going to give it a second round before I rate it completely :D
Please, if you like the concept of the game, spread the word and we will have more resources to do the remake ;-)
Suerte!
Und[0]ne Devs, creo que podr铆amos mirar algo para una recompensa en el Indiegogo, jejeje Un abrazo!!
The characters move a tad slow but, it's really fun!
Very nice!
Christina, thanks for the pieces of advice. Now it's impossible to solve this, because we would have to make the AI again, but I promise better AI in the remake and faster characters ;-)