Ballkeeper by cappelnord
You only get one ball, so better don't lose it. You can rotate the field with your mouse after you allowed your Browser to hide the cursor. If you finish a ring a new ring will appear, helping you to keep your ball even longer.
Currently only runs in Chrome with WebGL. A bug in Dart prevents PointerLock to work cross-browser. I filed a bug, as soon as this is fixed I'll update the game. It also doesn't seem to run well on older integrated Intel graphic cards.
Please don't rate the game solely on the video. It's about PLAYING the game :)
Currently only runs in Chrome with WebGL. A bug in Dart prevents PointerLock to work cross-browser. I filed a bug, as soon as this is fixed I'll update the game. It also doesn't seem to run well on older integrated Intel graphic cards.
Please don't rate the game solely on the video. It's about PLAYING the game :)
| Web (Chrome only) | http://www.cappel-nord.de/ld28/ |
| Gameplay Video | http://www.youtube.com/watch?v=uLDm8DDCmuM |
| Source | http://www.cappel-nord.de/ld28/LD28-Ballbreaker-source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=7575 |
Ratings
| Coolness | 100% | 1 |
| Overall | 4.08 | 12 |
| Audio | 3.60 | 53 |
| Fun | 4.02 | 9 |
| Graphics | 3.64 | 184 |
| Humor | 1.73 | 722 |
| Innovation | 3.67 | 92 |
| Mood | 3.31 | 186 |
| Theme | 3.09 | 396 |
Got up to 173 then I killed myself, wanted to see the ending :)
First mouse-controlled game that works better with a touchpad IMO.
I first watched the gameplay video and thought this would be way too hard, but I got 193 on my first playthrough :)
The graphics and sound are really fitting and the control couldnt be better in my opinion.
I would love to see a mobile version of this. It would be a really great game for short breaks.
Awesome work!
Awesome job! Really fluid game.
Seriously though, make a few tweaks and put this on the google play store. It's the perfect kind of game like that. Good job.
really good work!
My highscore is currently 143 =P
It took me a while to figure out how to control the game. Using the mouse kinda sucks. Maybe the arrow keys would be better?
Also, why it doesn't work on other browsers? It should work on Opera, at least, as it uses the same rendering engine as Chrome and the same Javascript engine (V8).
Some velocity-based/combo based SFX modifiers might be nice? It felt like the rotation skewed the direction of the ball, although that may have been a visual trick?
If you have time, please consider rating my game! I would really appreciate it :)
It's a lot polished and fun, I'm really amazed!
You took an old game and made something really great and new out of it!
Congrats! =D
In a way it may be fortunate that the score was not visible on my computer. If it were I could easily see this game becoming a thief of my time; I imagine I'd sit down for a quick play of it and before I know it realise the room is dark and I've lost an entire evening. The pleasant music and "tap" sound of the ball hitting a block, and the satisfaction of trapping the ball between two rings and trying to keep it under control as it bounced in a crazed fit between them, happily destroying blocks at a furious pace made this a joy to play.
If this game were expanded on with things like powerups and combos, a few different songs, a main menu, and a highscore board, I could see it easily becoming a hit. This is definitely something that should be made into a post competition version if you have the time and the will!
Overall really nice work!