You have one NAND by Phyyl

[raw]
made by Phyyl for LD28 (COMPO)

Ratings

Coolness 40% 1283
Overall 2.43 913
Fun 2.05 938
Graphics 2.15 859
Innovation 3.15 331
Mood 1.93 906
Theme 2.26 827

Feedback

ambi
16. Dec 2013 · 04:41 UTC
Looks like a math puzzle. So not for me who's out just for light entertainment and an occasional challenge.
y2bd
16. Dec 2013 · 04:43 UTC
OK, I am way too dumb to get past even a level of this game, but the scope is really impressive, and it looks correctly implemented as well.

Awesome work.
gusanolocovg
16. Dec 2013 · 04:45 UTC
Pretty good puzzle game. Stretching for the theme a bit. Took me a while to figure out the controls. Re-sizing the window causes the mouse to no longer detect the mouse position accurately at least for me.
dcolgan
16. Dec 2013 · 06:01 UTC
This is a neat way to learn logic gates. Some refining could make it really shine. Also you don't have to connect both ends of a gate for it to give a value, which can be exploited. Nicely done!
Ekilibr
18. Dec 2013 · 10:47 UTC
Impressive game, but I'm not good enough to finish it, haha !
Diptoman
18. Dec 2013 · 10:54 UTC
Instantly interested 'cause of the idea. :P
How do you link them though? Couldn't seem to use that, tried clicking/dragging. :/
indegame
18. Dec 2013 · 10:55 UTC
Loved it. You made a 3D game in 48 hours that was moderately fun :D. Its awesome (I dont care that you used unity)
indegame
18. Dec 2013 · 10:56 UTC
Wrong game whoops
indegame
18. Dec 2013 · 10:58 UTC
Sadly i didn't get it'
Dr. Mo
20. Dec 2013 · 06:42 UTC
"This is the video game equivalent of James May explaining torque." -Jdetan

It's a logic gate puzzle, I get it, but...it doesn't feel like a game to me. It feels like homework. I quit the game at level 4.
01rafael
22. Dec 2013 · 00:08 UTC
Did I play?
Nikteddy92
26. Dec 2013 · 13:37 UTC
OMG this is awesome!!! :D
Well done!
RodRoy1
06. Jan 2014 · 22:46 UTC
i have had a play and i love logic gate puzzles, but i can't figure out the goal of the level. I might just be missing something. a bit more of a tutorial would be nice but otherwise it looks like it functions properly. Well done