Only One by RodRoy1

[raw]
made by RodRoy1 for LD28 (COMPO)
"When you came here you agreed to this game. Now you have to play it through to the end."

This is a text based game played in a browser.

Important: this game has swearing and unnerving content, you have been warned!

Ratings

Coolness 72% 3
Overall 3.08 436
Audio 1.06 813
Fun 2.76 570
Graphics 2.00 908
Humor 1.85 678
Innovation 2.69 640
Mood 3.75 49
Theme 3.50 165

Feedback

lilinx
18. Dec 2013 · 23:32 UTC
There are interesting ideas in this. If you want more people to rate it, may I suggest you upload it on philome.la (if you have a twitter account) or textadventures.co.uk and then come back and link it again. Or upload it anywhere else where the browser can directly open it.
archaeometrician
21. Dec 2013 · 16:08 UTC
Interesting idea indeed :)
atombrot
25. Dec 2013 · 12:28 UTC
Intense game... I liked the thoughts of when you waited with your move. That desperation. Really nice, that you put the "view alternate ending" option in. Don't know if I would have played it again for all endings.
f7f5
25. Dec 2013 · 12:58 UTC
Great use of the theme and twine to create tension and despair.
psc1997
25. Dec 2013 · 13:09 UTC
Great mood :)
caranha
25. Dec 2013 · 13:11 UTC
I'm usually not very much into narration-heavy games, but I did enjoy your adventure.

In the first text screen, there were some sentences that ran on too long, and broke the mood a bit. That got much better when the game switched to using short, single sentences.

I was expecting the final choice, and rather than being predictable, I was actually relieved when I got that choice. I think you played very well with the timing.

One thing that was a bit confusing in the beginning is that in many places "next" should actually be "think". In some pages you had a choice between "do something" and "next", and it was confusing what "next" was in relation to the "do something" action.

All in all I enjoyed the game a lot, thanks for it!
kibertoad
25. Dec 2013 · 13:58 UTC
it would be much better with actual random element, but the writing is seriously one of the best at this ludum. aside from obligatory mentions of loved ones. they kinda kill the immersion. when facing imminent death, people tend to be a bit more self-centered in my experience.
Xanjos
25. Dec 2013 · 14:27 UTC
I enjoyed playing this game. You've managed to create such an engaging narrative that had me really gripped and wondering whether my character would make it to the end.
aeveis
25. Dec 2013 · 14:33 UTC
Alternating paths were nice, I lived first time.
KHANanaphone
26. Dec 2013 · 03:25 UTC
Made me feel really uncomfortable, but it's not really a "game".
greytram
26. Dec 2013 · 17:17 UTC
An interactive story that definitely creates a tense atmosphere! The writing is good and there are many variations in the thoughts of the protagonist but it doesn't really feel like playing a game in the usual sense...
Clayblob
03. Jan 2014 · 16:12 UTC
Did not work. Just a black screen.
crazyrems
03. Jan 2014 · 23:32 UTC
It's a quite affordable game for non native English speakers like me. Could we call this entry as a game ?
But it contains strong narratives.
van noctar
04. Jan 2014 · 22:40 UTC
Interesting concept
Zerkruemler
05. Jan 2014 · 20:02 UTC
This was tough.
Really well done.
Christina Nordlander
05. Jan 2014 · 21:18 UTC
I read it aloud, sitting alone in a room with nothing lit except my monitor. That was pretty darn ambient.

A simple but intense story that fits the theme well. It's definitely a situation I never hope to be in. Pretty long and deep for 48 hours. The writing is pretty good: a couple of sentences felt a bit melodramatic or clumsy, but the majority of this game is well-written. I like the font choice.

Typoes: at one point, you have "dam" instead of "damn"; "asI" should be two words; "beasts claws" should be "beast's claws".

I don't really have any other nitpicks. There's a nice balance between powerlessness and choice, and the entire thing is very powerful.


SPOILER

I like how the ending credits gave the option of seeing the other ending without having to replace the entire thing.
jfroco
06. Jan 2014 · 01:42 UTC
I don't usually play this kind of games, but yours made me play throughout. Great game.. congrats.
sekaru
06. Jan 2014 · 02:01 UTC
Really excellent writing and really well put together.
Christina Nordlander
06. Jan 2014 · 10:27 UTC
"Replay", even. Gotta love how I made a typo in my post while pointing out yours...
Blinked
06. Jan 2014 · 11:56 UTC
Boy that was intense, very well done... Also, I won :D
Grafter
06. Jan 2014 · 23:17 UTC
Kept me entertained! Well Done!
hibrow
07. Jan 2014 · 01:25 UTC
Thought provoking, emotionally engaging and immersive game. Congrats, played all threads, then found more!
🎤 RodRoy1
07. Jan 2014 · 10:19 UTC
Thank you everyone for commenting. This project was an experiment in my writing capabilitys and i will take what you have said with me to make better storys in the future. again thanks