The One Familiar by ErikU
Hi, welcome to my submission! This is my first Ludum Dare, I hope you enjoy.
The game is called The One Familiar. It's a physics based puzzle game about a ball, called "The One", and the player's connection with it. The One is your one tool, along with your brain, that will help you through the 7 levels.
Please let me know if you do beat it - playing it myself, I found it quite tough! If you get stuck, feel free to press 'M' and switch to another level.
I would love to hear any comments you have. This was a fun experiment to make, so it'd be neat if you had as much playing it.
Cheers,
Erik
erikuggeldahl@gmail.com
@ErikUggeldahl
The game is called The One Familiar. It's a physics based puzzle game about a ball, called "The One", and the player's connection with it. The One is your one tool, along with your brain, that will help you through the 7 levels.
Please let me know if you do beat it - playing it myself, I found it quite tough! If you get stuck, feel free to press 'M' and switch to another level.
I would love to hear any comments you have. This was a fun experiment to make, so it'd be neat if you had as much playing it.
Cheers,
Erik
erikuggeldahl@gmail.com
@ErikUggeldahl
Ratings
| Coolness | 41% | 1259 |
| Overall | 3.24 | 315 |
| Audio | 2.79 | 354 |
| Fun | 3.00 | 389 |
| Graphics | 3.00 | 451 |
| Innovation | 3.14 | 335 |
| Mood | 2.94 | 368 |
| Theme | 2.85 | 506 |
The boomerang ball is cool, would love to see a full game with the mechanic. For the key zones, I'd suggest disabling them permanently once the key touches them. Its easy for the key to bounce back out, so that many of the moments where I was experiencing accomplishment were followed with disappointment that it didn't stay.
Oh, not sure if it was a bug of FEATURE ;) but you can stick to walls, and when holding jump you can sometimes walk on the black "lava" and escape the spiders.
Last two levels I've finished the same way - I stuck to the wall, threw the ball with the double-push (throw it once, but push again to propel it twice as fast) and catch it to climb all the way to the top of the level, then just gently glide your way to the goal. I'm not sure what kind of bridge I was suppose to build (according to the level title) but eh! whatever works.
On level 7, the bridge is formed by knocking the key out of the zone it starts in. However, there's still another barrier impeding after that, which has at least a couple work arounds.
Anyway, thanks for playing my game as much as you did. Cheers!
I liked it a lot though and quit at the bridge.