{"author_link":"\/author\/pheonise\/","author_name":"Pheonise","author_uid":"15130","comments":[{"author_name":"Cheshyr","author_uid":"20497","time":"Dec 17, 2013 @ 12:52am","epoch":1387241220,"text":"There were a few glitches that made it mostly unplayable, but it was a valiant attempt.  networking is tricky business, and modeling is definitely a skill (one I don't have either).  well done."},{"author_name":"jackolondon","author_uid":"29066","time":"Dec 17, 2013 @ 11:40am","epoch":1387280100,"text":"Like the idea of a really hardcore game!"},{"author_name":"local minimum","author_uid":"24765","time":"Jan 1, 2014 @ 4:45pm","epoch":1388594400,"text":"Couldn't play, no servers up"},{"author_name":"tklovert","author_uid":"30001","time":"Jan 2, 2014 @ 7:19am","epoch":1388646840,"text":"Got some ppl to try it with me... I liked it.\r<br\/>\r<br\/>I wish it was more theme oriented though."}],"images":["ld28\/15130-088851177022b61d3dacc13020e1e77f.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/47570314\/LD28\/SevenSoaringSuperSonicSpaceShooterSessions.exe","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/47570314\/LD28\/SevenSoaringSuperSonicSpaceShooterSessions.html","text":"Web"}],"metadata":{"g_key":"20952","g_author":"15130","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"20981","g_title":"Seven Soaring Super Sonic Space Shooter Sessions","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/15130-shot0.png-eq-900-500.jpg"],"text":"You only get one chance.\r\nOnce you die, you're out.\r\nOf the game.\r\nOut of the server, in fact. Brutality = 100.\r\n\r\nIMPORTANT: Once the host of the hardcore server gets killed, the server will close, and everyone will be booted. That's why it's hardcore.\r\nIf you'd like your server to stay up, run a separate instance of the game, and choose Dedicated Server\r\n*Probably requires you to port forward!\r\n\r\n\r\nControls:\r\n- WASD + QE to move\r\n- Mouse to look\r\n- LeftMouse to shoot\r\n- Shift for Turbo\r\n- Ctrl\/Space for Up\/Down\r\n\r\n\r\n\r\nINFORMATION:\r\nMade within the confines of the Ludum Dare compo rules, except that I used pre-made models (Oh, the woes of not being a modeller!). After 4 hours of trying to model spaceships in sketchup, I bit the bullet and moved to the jam rules.\r\n\r\nEverything you see, though, was done in the original 48 hours (More like 24, since I had a different game originally...)\r\n\r\nThis was my first foray into multiplayer games, and I had to learn everything about Unity's networking system as I went. Also, had to learn the GUI system. Not a fan of either.\r\nA lot of learning through this Ludum Dare, but that's what it's all about!\r\n\r\n6DoF games seem to be my jam, so I made a sort of spiritual successor to an old prototype of mine ;)\r\n\r\n\r\nP.S.\r\nIf you're interested in the source for any reason, just throw me a message on twitter @Pheonise","title":"Seven Soaring Super Sonic Space Shooter Sessions"}