Infinite Vertices by CoderCameron

[raw]
made by CoderCameron for LD35 (COMPO)
#LDJAM This is a short, minimalist platformer where you play as a shape, who needs to find his lover. Unfortunately every jump he makes he looses a vertex, thus once he is a triangle he cannot jump, or else he will cease to exist.



Some information for you note. This game was made in 48 hours (More like 18 hours) In C++. With a game engine that I made, and have never tested. Expect bugs and crashes. But at least maybe an interesting story. (Though I doubt it, because I think this is one of the worst game I have ever made).

Enjoy :(

---------------------

Made by Cameron bell, age 14, 2016.

Software:

Visual Studio Desktop Express 2013
Adobe Photoshop CC
Ableton live 8

Font used: Raleway

---------------------

Instructions:

Use left and right arrows, to rotate the player
Use down arrow to move faster, and fall faster
Up arrow to jump.

---------------------

If the game doesn't run, or crashes, I apologise but please do not rate.

Ratings

Coolness 65% 3
Overall 4.03 28
Audio 3.89 41
Fun 3.62 142
Graphics 3.76 149
Humor 3.32 103
Innovation 3.74 135
Mood 4.13 16
Theme 4.36 13

Feedback

🎤 CoderCameron
18. Apr 2016 · 00:09 UTC
Wow that looks really interesting champ!
TheCain
18. Apr 2016 · 01:27 UTC
I liked it. Reminded me of The Pretentious Game. I think after the 0 dimensional screen it should have a special game over message, instead of the regular one.
🎤 CoderCameron
18. Apr 2016 · 01:38 UTC
Oh okay thanks, Too late to implement, but good idea. And good eye, because I actually played The Pretentious Game the night before, so it must have influenced me.
🎤 CoderCameron
18. Apr 2016 · 01:55 UTC
Actually I did make that change. Thank you for the suggestion.
SkullPixel
18. Apr 2016 · 02:41 UTC
Nice job! I had seen in a post of yours somewhere that you were my age, so I made sure to come and check out whatever game you made soon. It's definitely a cool game. And far more thoughtful than anything I'd come up with for LD. :D
🎤 CoderCameron
18. Apr 2016 · 02:49 UTC
Wow thanks man, that means a lot. I wasn't very confident about the idea when I first started making the game, But I guess it turned out not so bad
XAND
18. Apr 2016 · 02:54 UTC
That was awesome. Great work. :)
QuexD
18. Apr 2016 · 02:54 UTC
I was jumping a lot at the beginning and was wondering why I kept dying
mukult
18. Apr 2016 · 02:56 UTC
Wow!! Good entry!!
🎤 CoderCameron
18. Apr 2016 · 03:02 UTC
Thanks everyone!
undefinist
18. Apr 2016 · 03:03 UTC
Very interesting take on the theme! Like the music as well
🎤 CoderCameron
18. Apr 2016 · 03:08 UTC
QuesxD I think I should have put in instructions, but oh well!
Dia6lo
18. Apr 2016 · 03:09 UTC
Great narration, dude! But it was quite tediously to restart the game when I took any wrong jumps.
VividRedemption
18. Apr 2016 · 03:11 UTC
It's crashing on my even after downloading the fix version from itch. Pretty fun and smooth up until then though. Nice work!
matiasbontempo
18. Apr 2016 · 03:15 UTC
WOW. This was an incredible experience. 10/10
ruchirbapat
18. Apr 2016 · 03:25 UTC
Nice! I liked this game, great idea and cool game! 10/10
iendsl
18. Apr 2016 · 04:08 UTC
Cool game. I love the words changing in real time and the shapeshift worked really well. The graphics are nice, minimalist. The game seems to require a perfect run in order to beat, which is frustrating and I think the narrative feels a little shallow. Really great though i am going to go again for beating it when im a little less sleepy!
Membrane
18. Apr 2016 · 04:42 UTC
Whoa. That was wonderful! Fours and fives only :)
mutonizer
18. Apr 2016 · 10:05 UTC
Nice concept and game does what it's supposed to from start to finish.
Strangely enough, these simple graphics and narrative put on a very nicely melancholic mood to it and that's what I like the most about it (weird).

Nice entry, thanks.
TheCain
18. Apr 2016 · 22:34 UTC
More impressive still that you made the engine from scratch
🎤 CoderCameron
19. Apr 2016 · 05:22 UTC
Thanks :)
blinry
19. Apr 2016 · 22:23 UTC
I love it! Awesome changing title texts, I'm gonna steal that sometime :P Good music, too!
Ghust1995
20. Apr 2016 · 00:01 UTC
Great game, really liked the mood and use of the theme =)
cabezotta
20. Apr 2016 · 01:22 UTC
I really enjoyed this one! I felt something more than just fun for playing. It was the only game i've played so far with a "deep" meaning.. i think is cool that you could make something like that in so little time, no just the game itself, but the larger concept that this game has. Awesome job!
tmpxyz
20. Apr 2016 · 01:24 UTC
Hmm, thought might be able to reach the end...
🎤 CoderCameron
20. Apr 2016 · 05:21 UTC
Haha yes, I cant believe you guys like it. I was worried that the mechanics and story wouldn't be clear, but apparently it worked. :)
Freank
23. Apr 2016 · 07:12 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
🎤 CoderCameron
23. Apr 2016 · 10:23 UTC
Gladly! That would be really great Freank.
sndr
26. Apr 2016 · 13:22 UTC
I really love the core game mechanic. Simple, but leads to complexity at the same time. It's very elegant :)
The aesthetics are very neat and suit the theme perfectly. Nice entry!
AnaGF
26. Apr 2016 · 13:31 UTC
Loved it! 5/5
pixelpotions
26. Apr 2016 · 14:45 UTC
Great idea, very criative and well executed! The graphic style fits well, the music are really cool, and the mechanic is the bomb! Well done!
Alphish
03. May 2016 · 11:50 UTC
Gaaah, what's up with you people, making depressing platformers about love. You could make it not depressing, not a platformer or not about love, and yet... >.<

Eh, that aside, the game has rather interesting concept, and fits rather well with the theme of sacrifice and such, but I'd have really preferred, if, you know, I could actually reach the end with the rest of my strength. As it is now, it's all too futile, and I don't really like futility... that's just too bad. Especially since the soundtrack was pretty cool, too, and the rest of the game was solid, it's the needlessly depressing ending that spoils the thing for me.
FiSilva
06. May 2016 · 12:01 UTC
I liked this concept, great idea and nice ending. Also nice audio.
Ludipe
09. May 2016 · 22:58 UTC
Really liked the mood of the narrative, the simple look and the audio (plus the concept was awesome). But I kept finding weird bugs and at some point my game reseted for apparently no reason :-/
🎤 CoderCameron
10. May 2016 · 00:21 UTC
Sorry, I have a memory leak in my code. I made the engine entirely for LD35 and made it from scratch in CPP. SO there are a few problems
MegaBrutal
10. May 2016 · 00:49 UTC
Windows-only – not rated.
avinashd
10. May 2016 · 00:52 UTC
I absolutely love how the story and gameplay are so tightly coupled together; low-vertex shapes are clumsier and every jump makes you weaker. And I'm definitely not scoring you low on graphics, because it has all it needs to work well.

The automatically changing text is a really nice touch, bonus points :)

I had this game on my waiting list but never got around to it. Phew, didn't expect to do a review with 3 minutes left :P