One Sky by Kep

[raw]
made by Kep for LD28 (COMPO)
You only have one planet... and there is only One Sky.

You are a cloud and the caretaker of this little planet. Your job is to keep it healthy by collecting water from the oceans and then growing plants with rain.

Oh... there may also be some settlements popping up, you can ignore those, they're probably harmless... <.<

Ratings

Coolness 57% 3
Overall 3.09 429
Fun 2.79 549
Graphics 2.93 499
Humor 1.95 629
Innovation 3.51 151
Mood 2.82 462
Theme 3.10 386

Feedback

Vectorizing
16. Dec 2013 · 02:53 UTC
I think this game is really neat! Loved the graphics!! Great job.
gman1012
16. Dec 2013 · 03:07 UTC
Really Cool Idea.
mcapraro
16. Dec 2013 · 04:29 UTC
i really loved this concept. well done in such a short amount of time! the one cloud aspect was neat. i think controls could be tweaked to make it easier to get around the planet but overall neat entry
gman1012
16. Dec 2013 · 04:44 UTC
After Playing Around With This Some More, I Like All The Strategy that you develop in trying to keep the planet from being taken over.
kunzbe
16. Dec 2013 · 05:50 UTC
The graphics are cute.
It would be fun if the player could do more different things.
PS: The thematic is similar to my game. Planet vs people.
🎤 Kep
16. Dec 2013 · 13:10 UTC
Thanks guys. I'm just a programmer and hastily drew most of the art myself. You have my permission to laugh at it. :)

@mcapraro, I agree the controls could be improved. I may eliminate right click and just have left click not move the cloud if it was a drag.

@kunzbe, yep, I had the idea of adding a lighting power so you could damage settlements, but time is short. Maybe it will be in the sequel.
Tsumei
16. Dec 2013 · 14:06 UTC
It reminds me a lot of Reus. Admittedly I didn't quite understand what I was supposed to do initially, and didn't realise there were buildings on the opposite side of the globe! But I made a nice little forest, made it grow quite big and then decided to see what happens when you lose.
Sadly nothing really happened :(

It's very interesting though, the idea of only getting one earth and not wasting it is also quite topical for our age.
Thanks for the experience.
meek
16. Dec 2013 · 14:06 UTC
Cool idea, felt it needed a little bit of audio, but it isn't detrimental to the gameplay. Good job!
windwalkerranger
16. Dec 2013 · 14:44 UTC
If only I could rain thunderbolts and unleash terrible storms against those foolish settlers!!! Nice idea, would you think on a post-compo version?
etabubu
16. Dec 2013 · 18:58 UTC
Looks like the mini version of GodFinger for iOS. Good overall implementation in less than 48 hours!
d_0o_d
16. Dec 2013 · 20:12 UTC
Very interesting and innovative!
TobiasNL
16. Dec 2013 · 20:13 UTC
Very interesting game! Neat stuff. The only thing I really think the game misses, is a good relaxing soundtrack and a few simple sounds when things grow. Overall a good entry though!
WhoaConstrictor
16. Dec 2013 · 20:14 UTC
Solid game, very unique gameplay. Made the mistake of watering the civilizations the first time.
Masadow
16. Dec 2013 · 20:15 UTC
Good job, I really loved the game !
Flyinpig5
16. Dec 2013 · 20:19 UTC
I. Love. This. Game.

It's so simple, at yet a lovely idea and so well executed in the 48 hours. :p

Only complain is the lack of sound, but I can get over that easy by listening to my own music c:

And by the way, is 636304 a good score? :p
scriptorum
16. Dec 2013 · 20:20 UTC
Great concept! I wish I could make some hail and damage those settlements. :) Well done.
chamberlainpi
16. Dec 2013 · 20:35 UTC
Didn't stick around long enough to see the ending, but nice concept. It feels like... waiting for the houses to dominate the earth would take too long. It's neat that the flowers / grass disappears after a while, but there should be another incentive than just "surviving". A level-based game with this game mechanic might of worked well.
recursor
17. Dec 2013 · 01:30 UTC
After playing your game I can say it might be fun to be a cloud. I think it would enhance game play to make it level-based with a goal for each level. Still, I enjoyed playing around with this one.
lotusgame
17. Dec 2013 · 15:28 UTC
Interesting concept ! Hope to see a post version with even more features :)
ashen
19. Dec 2013 · 11:46 UTC
Really original idea for a fun strategy game. Rotation mechanic is really well done and the graphics well suited. Excellent.
rnlf
22. Dec 2013 · 02:07 UTC
Interesting art style, very unique.
psychomonster
22. Dec 2013 · 02:08 UTC
Great little game :D Love it to see things grow... gfx is nice gameplay is smooth...
porglezomp
22. Dec 2013 · 02:44 UTC
It was hard to tell how what I was doing was having any effect. Often settlements would just pop up in the middle of forests? I don't quite get it.
Interesting though, and the art wasn't too bad, don't worry.
lightsoda
22. Dec 2013 · 03:47 UTC
Seems it's inevitable you'll run out of plant space, and have all settlements, there wasn't much of a challenge or progression to it.

I liked the way you moved around the planet, and had the cloud zoom around.

351476 was my score.
Ras Lyon
22. Dec 2013 · 08:38 UTC
It's a cool entry. It's similar to mine in theme. So it's fun to see how we fleshed things out differently. I would like to have more clouds, and more kinds of controls. But I can't really say anything, and you'll know why after you play my game :)
somepx
22. Dec 2013 · 09:41 UTC
Wow - really complex for a 48h job! Nice mechanics, impressive
Diptoman
22. Dec 2013 · 11:27 UTC
Cool game. I like how I could zoom in to see everything so cleary. Planet got all taken over by settlers though ;_;
goerp
22. Dec 2013 · 14:35 UTC
I've seen this concept a few times before, but it's nicely executed.
Maybe you could expand a bit on it, some more variation and maybe ways to get rid of those pesky humans?
Xavier
22. Dec 2013 · 16:35 UTC
Nice idea. Missed some audio and better graphics :)
Ras Lyon
23. Dec 2013 · 05:56 UTC
Thanks for your constructive comments on my game Kep. I'll have to follow your advice!
dalbinblue
24. Dec 2013 · 04:06 UTC
Very cool game, love the round level design. Took me a while to realize that I was actually competing with civilization for the planet. I really enjoyed it.