The Replicorp Heist by porglezomp

[raw]
made by porglezomp for LD28 (COMPO)
It's your job to break into the RepliCorp cloning research facility and steal their supercomputer core. You have one bullet, one minute of flashlight, and one wrench. Good luck.

Ratings

Coolness 47% 1041
Overall 2.55 843
Audio 2.35 578
Fun 2.15 906
Graphics 3.09 414
Innovation 2.45 778
Mood 2.81 464
Theme 3.00 431

Feedback

MrBlade
16. Dec 2013 · 03:04 UTC
Nice game! Graphics are polished and animations are well done. Basic mechanics of the game seem polished, yet the rest of the game feels and is unfinished. More sounds would have been nice. Wonderful mood! Flashlight does not seem powerful enough. Nice work overall.
floorman
19. Dec 2013 · 00:49 UTC
For some reason unable to play this game. Give Unity player permission and then it does nothing.
javifugitivo
19. Dec 2013 · 00:51 UTC
Thats not finished but its very good.. Nice work!
ReactorScram
19. Dec 2013 · 01:02 UTC
Could not get it working as it requires Unity Web Player.
Several
19. Dec 2013 · 01:28 UTC
Yep, looks like what often happens when one gets too ambitious. Next time, consider a minimal-viable-game that you can build onto, and be on the lookout for things that you can cut out.

As for the thing itself: the presentation is thoughtful; the tool-set is great; and the puzzle-solutions are pretty good. If you do continue development, do consider extending the flashlight (I believe Unity gives you per-pixel lighting on some number of meshes pretty reliably--perhaps it'd be worth trying that?) and making the level a little less linear, perhaps with multiple routes or solutions.
madlee
19. Dec 2013 · 01:29 UTC
Unfinished, but a good start. I think it would have been better to include less things and have a more complete game, but I always struggle with that, too. Good work :)
🎤 porglezomp
19. Dec 2013 · 01:46 UTC
Hi guys, by the second day I was quite aware that it was too ambitious, but I really didn't have any other ideas, I also wasted to much time on the art. Those of you who can't use the webplayer, I'll submit some standalone applications tonight.
lennaert
19. Dec 2013 · 02:29 UTC
Tighter controls and a fleshed out mission and this game could be really cool.
emmelineprufrock
19. Dec 2013 · 02:37 UTC
Loved a lot of the aspects, was not expecting it to be so short.
skysthelimit
19. Dec 2013 · 03:10 UTC
Shame there is so little content. Graphically it looks good, It felt a little slow paced at times. Some nice ideas used like the use of the torch.
kewry
19. Dec 2013 · 15:57 UTC
Looks nice, the physics could use some tweaking, other than that this could come to be a great game!
davisan
22. Dec 2013 · 17:33 UTC
The concept is pretty good, more work and this can be a great game!
Raphy
06. Jan 2014 · 22:16 UTC
Interesting concept ! Feels kindda unfinished though.