One Coffin by Dikkop

[raw]
made by Dikkop for LD28 (JAM)
Gravy is a cheap graveyardkeeper who also performs funeral ceremonies. Old ladies come to his church to see their husbands one last time before they die of heart failure themselves. There is just one problem... Gravy has only one coffin. The cheap bastard has an excellent solution to this problem though, he has a secret crypt where he keeps zombies so he can "reconstruct" the bodies of lost husbands. He then brings these bodies back to show to the old ladies to earn his keep.

Controls:
AD to Move left/right
WS to Move elevator up/down
Escape to exit game

- Remember the colors of the old lady's deceased husband
- Go down to crypt with the elevator, it has two floors
- Kill a zombie by Holding down the left mouse button and dragging and then release in the correct direction indicated by the arrows
- Drag body parts mathcing lady's husband to Inventory (bag in top right of the screen) to collect them
- Bring the collected body back to the old lady in time (and make sure it is the right body!)
- Empty the Inventory in the coffin by left clicking on the bag while in the church


Created by:
Bob Jacobs
Bob de Vries
Jelle van Aanholt
Lars Wilms
Valentijn Muijrers

Edit: Fixed win condition bug as permitted by rules. Enjoy!
Edit: Added some screenshots in this post!

The Post Ludum Dare Game is now up and running and will be updated every now and then, latest update: 18-12-2013

Ratings

Coolness 100% 1
Overall(Jam) 3.69 64
Audio(Jam) 4.10 12
Fun(Jam) 3.31 118
Graphics(Jam) 4.47 21
Humor(Jam) 3.61 46
Innovation(Jam) 3.66 45
Mood(Jam) 3.78 42
Theme(Jam) 2.90 221

Feedback

Azzar
17. Dec 2013 · 13:11 UTC
Awesome
It looks and sounds gorgeous and is really fun to play.
Took some time to get used to, but that was totally worth it.
Poupi
17. Dec 2013 · 13:19 UTC
Beautiful graphics and fun gameplay !
Maybe a bit hard :)
tiffi_gaming
17. Dec 2013 · 22:25 UTC
Sorry mate your link is broken
multikorv
17. Dec 2013 · 22:25 UTC
The link is broken for me, I get: "Nothing Here
The file you're looking for has been deleted or moved."
AtomicVikings
17. Dec 2013 · 22:53 UTC
To hard for me but great pixelart. As you see we are only making vector graphics. I wished you could teach me how to pixel so cool. It's raining stars for you!
Piat
17. Dec 2013 · 22:56 UTC
Amazing art and audio, very solidly put together. Not a huge fan of the combat, way too difficult for my tastes, maybe if there were some easier zombies to get the hang of it.
psychomonster
17. Dec 2013 · 22:58 UTC
wtf? This game is amazing... The game music is so awesome... character is nearly perfect designed... cool intro, cool tutorial. Please polish it and bring it to the next level :D
Nelien
17. Dec 2013 · 22:58 UTC
A lot of great stuff going on here! Very polished and a really interesting concept. But way, way, way too hard!
hoqjed
17. Dec 2013 · 22:58 UTC
The windows link worked for me.

The visuals and audio were superb! Great job on that. I also liked the idea of the "combat" and how all of that worked. Though it did take me a little bit of time to figure it out.

I thought I could just play the game without the tutorial but quickly found that to not be true haha. Good you guys had that in there.

While the game overall is very well polished, I didn't care too much for actually going to carry out each grannies wishes. Which I think for me was a combination of needing to memorize what she was looking for, then going down to the zombie horde, defending myself and being somewhat overwhelmed with all of the heads on the ground :/
H-Bomb
17. Dec 2013 · 23:03 UTC
The controls are a bit hard to get but it's still fun
Prophet Steve
17. Dec 2013 · 23:03 UTC
Very good graphics and audio. The mechanics are great but pretty hard, and pretty unforgiving. It is neat that the mouse attacks are done this way, but it feels a bit clumsy to do so.
ChuiGum
17. Dec 2013 · 23:06 UTC
Let me just say, AWESOME GRAPHICS! And really fun to play to! Cool combat moves!
Gazpacho Games
18. Dec 2013 · 00:26 UTC
Fun as hell. One of my favourites entries so far!
DavidErosa
18. Dec 2013 · 00:30 UTC
Impressive graphics and music! I found it a bit difficult too, but I'm sure it's because i'm a pretty bad gamer :)
_zulli
18. Dec 2013 · 00:39 UTC
Got "
ERROR in
action number 1
of End Step Event
for object Gravy:
Error in code at line 5:
coffx+=lengthdir_x(Mouse.disso/5,Mouse.dirro)
^
at position 31: Unknown variable disso
"
When attacking one zombie.


Awesome game! Really really awesome! It's challenging but fun. I really liked it!!! Awesome graphics, music... everything! I really laughed with the elevator music :P
One of the best games on this jam in my opinion. :D

If you have time, rate my game too! I would really appreciate it
Random Abductions
18. Dec 2013 · 00:40 UTC
I'm not entirely sure about the combat system, it seems way to responsive to mistakes, mistakes that instantly kill you. But overall very awesome. Also the theme seems a little hacked into the game, but I know how brainstorm sessions go :P
javifugitivo
18. Dec 2013 · 00:42 UTC
Looooks very good! Nice game!
pele
18. Dec 2013 · 01:13 UTC
Great mood, and beautiful graphics. Did not see a strong connection to the theme. The controls feel good. Takes some replays to get it right.
zkenshin
18. Dec 2013 · 03:05 UTC
Neat idea, a little bit challenging at first.
Those 30 Ninjas
18. Dec 2013 · 04:25 UTC
Took awhile to get used to the controls, but the gorgeous art kept me going.
runvs
18. Dec 2013 · 12:01 UTC
Absolutely amazing!
Clavus
18. Dec 2013 · 16:16 UTC
Wonderfully done. Had to get the hang of the combat system first, but then it went ok. After pleasing three of the grannies, it seemed the zombies stopped spawning and I couldn't find the right body parts any more to complete the new requests.
Tuuka
18. Dec 2013 · 19:52 UTC
Excellent work! The concept, graphics and sound are great :)
AlanZucconi
18. Dec 2013 · 23:35 UTC
I love this pixel art style! *_*
lennaert
18. Dec 2013 · 23:35 UTC
It was also difficult for me, I think the time to attack is just a bit too short. That elevator music is priceless, though; awesome overall.
Techblogogy
19. Dec 2013 · 08:24 UTC
Dude, Links for my game are working again
crockid5
19. Dec 2013 · 23:48 UTC
Way way way way too hard, doesn't fit the theme at all, but the music and graphics are gorgeous. !
zequack
20. Dec 2013 · 10:50 UTC
great graphics, sound, concept and gameplay ! well done !
TeamFlare
20. Dec 2013 · 15:13 UTC
I see how it fits the theme, and the overall presentation as well as the tutorial is done very well :) Kudos
JaymeeMak
20. Dec 2013 · 15:28 UTC
Wow, this is a really excellent, polished-looking entry. Gameplay is quite difficult, but it's nonetheless really fun. Great job!
natpat
20. Dec 2013 · 15:37 UTC
Took me a few tries not to die instantly but I eventually got it though - I died looking for some brown trousers, I could never find any! Loved the graphics and music.
Cash
20. Dec 2013 · 15:46 UTC
I really suck at this game but it's well done,congratulations
ShellfishGames
20. Dec 2013 · 17:03 UTC
Even after reading the tutorial and the description above I have no idea how to kill a zombie... :/ Restarted the game about 20 times and tried several things, but nothing seemed to work. Also, I needed to struggle with the windows task manager for quite a while to end the game, since there was no option for that and neither ALT-F4 nor telling the OS to close the window had any effect.
However, it's pretty clear that the visuals and audio are just amazing, and the gameplay indeed seems very well thought out and innovative.
Jeremias
20. Dec 2013 · 21:20 UTC
Wow! This game is incredible. But I don't understand, why you don't let spawn new zombies so you always have to fight against them (fighting makes a lot of fun!). Anyway, the graphics, the sounds, the music - just perfect. One of my favorite games so far respective the aesthetics!
SonnyBone
20. Dec 2013 · 23:55 UTC
Awesome audio! The graphics are also incredibly charming and the animations are great, especially when you die. The core idea of the game is also insanely innovative, even if the theme connection is a bit of a stretch. That's my only gripe in an otherwise stellar game.

One of my favorites so far!
OrangeeZ
21. Dec 2013 · 14:30 UTC
Oh my, pretty awesome game! The graphics, the gameplay, the atmosphere are really well done!
SonnyBone
21. Dec 2013 · 19:52 UTC
Added you to the Rad Game Roundup: http://www.phantomgreen.com/2013/12/ludum-dare-28-rad-game-roundup/
Daveloper
21. Dec 2013 · 20:26 UTC
Excellent work on this one. Graphics, art and gameplay knock it out of the park. you can be proud of this one.
WojWorks
23. Dec 2013 · 20:22 UTC
Err, I really like the concept and gameplay, but boy is this thing brutal! It's hard to enjoy when I an barely do anything. Still a good entry, but a little more time to input the swipes, maybe?
HuntTheWumpus
23. Dec 2013 · 20:28 UTC
Very fluent gameplay, and very nice graphics and effects. But I think the difficulty level is too high/unforgiving. I would have had more fun with the game, when the number of zombies and the length of the killing moves start simple (i.e. less zombies with only one-direction kill move) and get harder over the time.
But very nice game :)
SuperPokeunicorn
23. Dec 2013 · 21:38 UTC
This game is visually stunning, especially during the combat. I found the combat to be tricky and unforgiving at first, especially with some of the longer sequences, but eventually I got used to it and it became smooth and fluid. I found it entertaining having to sift through the dismembered body parts, trying to find the one that you think might match what you saw earlier. It was a bit disturbing and therefore added to the mood of the game quite a lot. One minor complaint is that the two audio tracks were out of sync, so sometimes one would cut out while the other continued to play. Also, trying to change direction mid elevator ride would just cause the elevator to stop and releasing body parts while in the elevator would cause them to get stuck in the wall, but these are both only minor complaints. I also really like the concept. At first I did not get how you used the theme, but, after reading your explanation, I get how you integrated it in. All in all, this game is a very well put together and polished game, especially when considering the time limit, with perhaps some minor bugs here and there.
SuperPokeunicorn
23. Dec 2013 · 21:49 UTC
Perhaps this game could have used a difficulty setting, as I see many people complaining about the combat being brutal and unforgiving. Perhaps the difficulty levels could increase/decrease the time limit for the game and the combat and increase/decrease the amount of arrows in the combat.
TijmenTio
24. Dec 2013 · 17:07 UTC
This is reeaally hard on a trackpad. Besides that, amaaaaazing game. 5/5 !!!
archaeometrician
25. Dec 2013 · 00:06 UTC
Very nice graphics ! Great work !!
Paco
26. Dec 2013 · 16:50 UTC
Very beatiful and fun. So far, the best game I'v played this ludum dare.

I loved searching throug the body parts and searching zombies like "Not, this one not, oh this one is perfect! come little buddy!"
rogueNoodle
04. Jan 2014 · 12:31 UTC
That fighting mechanic is so fun - this would be an awesome mobile game, but it works surprisingly well with the mouse. Difficulty was a little punishing (should start off a little easier and ramp to that level) but overall one of my favourite entries!