Leap of Faith by Lustdante

[raw]
made by Lustdante for LD28 (COMPO)
Easy mode update
- 10 lives
- Less rockets

PERSONAL NOTE

I played bazillion 2d platformers and mistakenly assumed dodging missile on the ladder is taken for granted. I spent most of my effort polishing the two endings, which you shouldn't miss!

UPDATE
- 10 Lives version is uploaded due to the difficulty. Original submission is untouched. Now you can't miss the Ending :)
- Dodge missile by jumping away from ladder and climb back on.
- After you jump out of ladder, you need to let go up key to hold it back again.

Made with Unity + 2d Toolkit

- Arrow keys for movement, Space for jumping.
- You can briefly jump out of ladder to avoid projectiles.
- There are TWO Endings in this game. Once an ending is reached, you must RESTART the game and play through the whole thing to get another. (The endings are directly related to the theme and for that matter the game itself isn't too long)
- If you played my previous entry, you know what to do to reach not-so-obvious ending.

Thank you and Enjoy.

Ratings

Coolness 98% 2
Overall 3.48 169
Audio 3.19 170
Fun 3.19 291
Graphics 3.69 163
Humor 2.56 365
Innovation 3.35 223
Mood 3.23 213
Theme 3.18 329

Feedback

CTATZ
16. Dec 2013 · 04:27 UTC
Hahaha. Super cool concept!
zconnelly13
16. Dec 2013 · 04:28 UTC
Wow! The intro was fantastic and the gameplay (although a little unintuitive) was interesting :) I'd like to see this with different "levels" or something and with a bit more forgiving learning curve. But seriously excellent job! How is working with unity? I'm considering switching :3
Switchbreak
16. Dec 2013 · 04:37 UTC
Interesting idea, though far too difficult. I wasn't able to make it to the top. I really love the artwork and the music is fun, though.
evilDan
16. Dec 2013 · 04:40 UTC
Awesome! Didn't get terribly far, but love that I'm dealing with a boss battle right out of the gate.
ENDESGA
16. Dec 2013 · 04:49 UTC
Art is great! I love it!
🎤 Lustdante
16. Dec 2013 · 04:53 UTC
Thanks for the comments! I really didn't know the game was unforgiving until I started hearing about it :(

@zconnelly13
I would encourage you to hop on the Unity wagon :)
cBit
16. Dec 2013 · 05:18 UTC
I like the Cave Story style graphics and audio for this game, and the idea fits the YOGO theme well. If this was further developed into a full game with the same style, I would probably buy it. :)
ambi
16. Dec 2013 · 05:22 UTC
Some weird hitboxing and issues with jumping and avoiding missiles but other than that, pretty neat idea and game.
Tyro
16. Dec 2013 · 05:25 UTC
Nifty. Sometimes it seemed a little hard to hold onto the ladder. Otherwise, solid effort.
doctorscientist
16. Dec 2013 · 05:28 UTC
I like how simple this is. The missiles are really hard to dodge other wise its pretty fun.
zzzev
16. Dec 2013 · 05:36 UTC
Very fun, and gorgeous pixel art. I couldn't make it to the end, must have died ten times on the rockets that come down vertically. Would love to see what came next though, the screen shot that looks like above ground is teasing me!
🎤 Lustdante
16. Dec 2013 · 05:42 UTC
@zzzev Due to many people pointing out the difficulty of the game, I uploaded 10 Lives version without touching the original submission.
emmelineprufrock
16. Dec 2013 · 05:53 UTC
I love what you did with the theme. Very cool.
Piat
16. Dec 2013 · 06:28 UTC
Game play was a little rough (being able to climb off the screen confused the heck out of me). Art style was great as was the music. Lots of potential.
Sean Noonan
16. Dec 2013 · 07:01 UTC
Really nice. Very polished. Adorable. But hard as nails (to it's detriment).
tklovert
16. Dec 2013 · 07:07 UTC
Good take on YOGO. The theme didn't give a lot of liberty this year, and it's cool to see people who did something other than one (minute/bullet/character/weapon/life).
SilentBunny
16. Dec 2013 · 07:08 UTC
Really neat take on 'on-the-rails' gameplay. Catchy backing tracks too!
tklovert
16. Dec 2013 · 07:08 UTC
Good take on YOGO. The theme didn't give a lot of liberty this year, and it's cool to see people who did something other than one (minute/bullet/character/weapon/life).
Thein
16. Dec 2013 · 07:09 UTC
Very unique concept, I enjoyed it while it lasted. The art is awesome as well. Good job!
CatOnMars
16. Dec 2013 · 07:14 UTC
Nice dodging game~ The graphics looks nice, the overall gameplay is fun. Well done.
🎤 Lustdante
16. Dec 2013 · 07:21 UTC
@tklovert The theme was too limiting for mechanic innovation so I tried it on ending instead. Unfortunately, the mechanical flaw of the game overshadowed that attempt :/
ThatGuy
16. Dec 2013 · 08:29 UTC
Amazing artwork and an awesome take on bullet hells, great work. Also, good call on adding more lives, 3 was just brutal (not that 10 is much easier). I hope to see a whole 'line' of these.
WhoaConstrictor
16. Dec 2013 · 08:56 UTC
Graphics and sound are slick, gameplay is really neat, overall very well done. The gamer in me tried (and failed repeatedly) on the 3-life version. Them missiles.
🎤 Lustdante
16. Dec 2013 · 10:36 UTC
@WhoaConstrictor

I'm starting to think whether I'm not only person who can clear 3 lives version without dying a single time.
majorcrampas
16. Dec 2013 · 11:45 UTC
collision checking could be more forgiving. But a cool game overall, liked the story :D
primaerfunktion
16. Dec 2013 · 11:53 UTC
I like this a lot. Although it's really hard.
Tsumei
16. Dec 2013 · 12:59 UTC
I really like your sprite for the Boss thing, I think most of the "fight" mechanics are pretty good, But the "Jump off ladder and get back on" mechanic feels more like a "Well shit that kind of works" Than an actual action.. It's incredibly clumsy and just became frustrating when it didn't work for the fifth time.

Overall I am impressed though, you have music, you have a storyline and you have a generally good game concept - The only thing I would've liked would be some more polished mechanic to avoid the missile going right down the ladder.
LatFoued
16. Dec 2013 · 13:29 UTC
Cool concept and gameplay but when you die (all 3 lives) sometimes boss attacks launch when you are on the ground, dont know if that is intentional.
Fadobo
16. Dec 2013 · 14:33 UTC
Cool game, but those damn rockets!!!
Atmospherium
16. Dec 2013 · 17:35 UTC
Cool concept, and really well executed. I like the limitation in controls and the gameplay felt like the right level of challenge. The story aspect of this was actually pretty satisfying as well. Only complaint is that pressing up while falling didn't always catch the ladder right. Great work!
MyFrosch
16. Dec 2013 · 19:40 UTC
I love the art :)
lorniebear
16. Dec 2013 · 19:43 UTC
Great graphics... it scared me a bit!
jillytot
16. Dec 2013 · 19:47 UTC
Hah, its even got a story. Good job dood.
Eric
17. Dec 2013 · 00:30 UTC
Fun game! really liked the concept
yapshuter63
17. Dec 2013 · 01:20 UTC
Cool game, liked the theme! Very difficult though.
SoundGuy
17. Dec 2013 · 03:48 UTC
nice!
Cheshyr
17. Dec 2013 · 03:52 UTC
great game. rough choice. solid gameplay. well done.
fued
17. Dec 2013 · 09:37 UTC
fun game, reminds me of oldschool megaman lol
alcorrius
17. Dec 2013 · 16:34 UTC
Great game! I like it!
cwkx
17. Dec 2013 · 18:14 UTC
The two endings are so sad, I tried to press Left and Right :( Excellent game.
bsowers
17. Dec 2013 · 18:16 UTC
Very cool concept. I got both endings - managed to realize what I had to do for one of them on my first go without seeing your screenshot.\

I'd recommend reducing the bounding box size; seemed like I was getting hit by bullets. Also I didn't once successfully jump off the ladder and return... always ended up jumping to my doom.
Dohan
17. Dec 2013 · 19:02 UTC
This seems to be one of the saddest takes on the theme :(
Great game!
Toureiro
17. Dec 2013 · 23:37 UTC
Great look and fun game!
jdpalmer
18. Dec 2013 · 15:22 UTC
Nice gameplay but what a sad ending..
Keith Evans
18. Dec 2013 · 20:15 UTC
that was crazy tough. Really like the concept. Always loved all the Contra wall climbing bosses and this is like a super difficult runner version of that classic gameplay. Did not properly beat in 3 life mode. Good job!
Lacutis
22. Dec 2013 · 00:10 UTC
Really cool entry. Was extremely difficult though, I couldnt get to the end. Art was great and I think the concept has a lot of potential!
JohnnySix
22. Dec 2013 · 03:53 UTC
Loved the animations and art, though wasn't able to make it to the top. The guided missiles got me every time. :(
archaeometrician
27. Dec 2013 · 16:26 UTC
Nice game, it's really challenging I love it !