Some Day by Colorvade

[raw]
made by Colorvade for LD28 (COMPO)
Lost in a wasteland, only shining objects let you cling to life. You get one life and one gift a day.

Some day, maybe, you'll get out of this place. Some day, maybe...


If the above link isn't working you can play it on Dropbox:
https://dl.dropboxusercontent.com/u/24294238/Some%20Day.swf

EDIT: A small change to what I consider to be a game-breaking bug/typo has been made post-deadline, which I've read to be fair. If this isn't the case this change can be redacted.

Ratings

Coolness 65% 3
Overall 3.26 296
Audio 2.43 531
Fun 2.75 577
Graphics 4.07 57
Humor 2.32 454
Innovation 2.62 681
Mood 3.07 302
Theme 2.79 545

Feedback

mcapraro
16. Dec 2013 · 05:45 UTC
love the graphics in the initial part of the game, really lovely
funktor
16. Dec 2013 · 05:45 UTC
Very cool game! I really liked running away from those glowing things. I died at the red bullet things though :(
funselektor
16. Dec 2013 · 05:47 UTC
Your game is so polished! The graphics make we want to convert to making 2D games again.
CustomPhase
16. Dec 2013 · 05:48 UTC
It seems like this game might be a lot of fun. And there is alot of work done already. I feel a lack of tutorialization though. Couldnt understand what i gotta do. Also ver good graphics
zacaj
16. Dec 2013 · 05:49 UTC
controls are a bit floaty :/

graphical style is really nice, but I think you need something to fill those giant blank areas
TheOneWhoKnocks
16. Dec 2013 · 10:36 UTC
Very well made! I couldn't understand it fully, but it was fun.
louis.denizet
16. Dec 2013 · 10:57 UTC
Really nice, liked the graphics and it's well thought
Would have liked a bit more originality but it's really great ;)
AlanZucconi
16. Dec 2013 · 12:34 UTC
Aww! The character looks lovely! *_*
AdventureIslands
16. Dec 2013 · 20:43 UTC
I really dig the graphics, but it was bit too cryptic what I am supposed to do and where I need to go. Collect all the orbs? I feel there could be lots of potential here with more content and polish.
sumprunk
16. Dec 2013 · 21:39 UTC
Your site seems to have crashed! Too bad, I would have liked to try this, the screenshot doesn't say all that much but the style looks cool.
Integershift
17. Dec 2013 · 01:49 UTC
No audio... is it just me?
It was alright overall... It got dark too fast though.
Eric
17. Dec 2013 · 01:51 UTC
Very cool! kinda hard but i enjoyed the visuals while i died!
phi6
17. Dec 2013 · 09:22 UTC
The art is the best thing about this game! Gameplay needs a little direction for the player :)
nicotuason
17. Dec 2013 · 09:54 UTC
So much to explore! Great flashlight effect too.
Photon
17. Dec 2013 · 16:54 UTC
Talking mailbox!

I managed to get 6/7 orbs before something I couldn't even see killed me. Its unfortunately a little demoralizing to travel the distance and then get killed and lose it all. Pretty solid entry nonetheless. Good job.
goerp
17. Dec 2013 · 20:10 UTC
Like other people said: brilliant graphics, nice atmosphere! it could do with some more explanation and it was a bit buggy (you could keep going up on a ladder for instance.
Still pretty impressive after 48 hours.
Are you going to go further with this? Looks promising.
unusualcadence
17. Dec 2013 · 21:45 UTC
I really like platformers with an open-ended nature, being able to go anywhere at the start is great! Also the talking mailbox made me chortle
nerial
18. Dec 2013 · 08:45 UTC
Nice atmosphere ! the background is beautiful
Diptoman
18. Dec 2013 · 10:44 UTC
Wow, I was amazed by the vastness of the game. Had a great time exploring the world, trying to remember the positions of the light orbs. Once a light orb got pushed into a wall though ._.
Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply fantastic.
Diptoman
18. Dec 2013 · 10:47 UTC
Wow, I was amazed by the vastness of the game. Had a great time exploring the world, trying to remember the positions of the light orbs. Once a light orb got pushed into a wall though ._.
When night falls, it gives me the creeps xD
Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply fantastic.
Diptoman
18. Dec 2013 · 10:49 UTC
Wow, I was amazed by the vastness of the game. Had a great time exploring the world, trying to remember the positions of the light orbs. One time a light orb got pushed into a wall though ._.
When night falls, it gives me the creeps xD
Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply awesome.
bitserum
18. Dec 2013 · 12:00 UTC
I agree with some of the other comments, it lacks a bit of polish and explanation (or at the least a sense of direction). I liked it though, the graphics are very nice, and it's fun to play. Reminds me just slightly of the Untitled Story.
moop
18. Dec 2013 · 12:22 UTC
Nice concept and lovely graphics. The high difficulty kept me from completing it unfortunately.
Warzone
18. Dec 2013 · 17:31 UTC
This is a amazing game! I love the large map with many places to explore! One of the best games I've played this LD!
Unept
18. Dec 2013 · 18:25 UTC
Love it. There are a few bugs, but you had 48 hours. I love the sense of vastness, the art, the exploration, the talking mailbox. Bookmarked to play later when i have more time. Well done.
Manuel Magalhães
19. Dec 2013 · 01:53 UTC
I loved playing this. I like the lack of a direction, as it makes exploring more enjoyable.
the
19. Dec 2013 · 11:30 UTC
Awesome game. Main hero is so cute, mailbox surprised me again and again and I was dying each time differently.
ashen
19. Dec 2013 · 11:37 UTC
Excellent parallax scrolling backgrounds and the main character is nicely done too. I felt it was a little empty in areas but then I suppose that is exactly the point of a wasteland setting. The night/day was good too. Well done.
HD408
19. Dec 2013 · 14:23 UTC
Nice art, but areas are so vast and empty. I think you should continue to work on this game, and that's a good beginning.
mamoniem
21. Dec 2013 · 08:53 UTC
loved the dark areas ;)
I find the floating controls is fine , specially when it is done for a jam !
Xavier
21. Dec 2013 · 14:28 UTC
Nice job :) I love the graphics. They're pretty nice. Only I've found an issue when I try to pick up and handle the ladders. They are a bit confusing but the rest is fully playable.
diegomachado
21. Dec 2013 · 20:21 UTC
Graphics and details, like animations and paralax, are very well crafted. I've got frustrated when was getting too dark. Maybe just dark 'enough' would be more fair.
sfdnetwork
21. Dec 2013 · 20:22 UTC
Great game, Loved the graphics.
rnlf
22. Dec 2013 · 00:09 UTC
Sweet! I had a lot of fun and it looks just amazing!

Found a bug though: After I killed the guy with the gun on the left, I pushed the coin in the area with the dead guys gun into the wall and couldn't reach it anymore :-(
rezoner
22. Dec 2013 · 01:43 UTC
Really like the exploration idea in this game.
madflame991
22. Dec 2013 · 07:39 UTC
The art style is good and polished and the concept is fun. I played at it for a while, but the controls are so slippery I found it almost impossible to reach some places. I also thought that you had to collect everything in just one day, but apparently it's not so. I would like to see a post-compo version of this game, with some better controls and maybe a larger area to explore.
rico.albe
22. Dec 2013 · 23:19 UTC
Took me a couple of attempts to get what was going on in it. And by a couple of attempts I mean I actually played it, closed, and then a friend said it was cool and sort of taught me.

Great graphics and atmosphere setting.

Oh, and some stairs you can climb all the way to the ceiling even though the visuals for them don't.
rincewind_cz
06. Jan 2014 · 22:29 UTC
Nice graphics and atmosphere. Enjoyed this :-)