Prime Mover by andreimarks
Prime Mover. You only move one ball at a time.
Instructions: no instructions, believe in yourself.
Hit Escape to restart if something gets cocked up.
I've only tested the Mac build, it works fine, can't say the same for the others.
Built in 19 hours by @andreimarks.
Music: The Snake, by Parov Stelar, used without permission.
Instructions: no instructions, believe in yourself.
Hit Escape to restart if something gets cocked up.
I've only tested the Mac build, it works fine, can't say the same for the others.
Built in 19 hours by @andreimarks.
Music: The Snake, by Parov Stelar, used without permission.
Ratings
| Coolness | 0% | 1795 |
| Overall(Jam) | 4.03 | 14 |
| Audio(Jam) | 3.80 | 36 |
| Fun(Jam) | 3.54 | 67 |
| Graphics(Jam) | 4.35 | 37 |
| Humor(Jam) | 2.57 | 209 |
| Innovation(Jam) | 4.00 | 7 |
| Mood(Jam) | 3.56 | 76 |
| Theme(Jam) | 3.27 | 122 |
So fun. The music had me liking the game right away and the colors and polish are very good.
That level with four balls drive me mad.
1. Love the effect of the level exploding at the end if you mess up. Reminds me of the minefield scene off Finding Nemo.
2. Feel that the game would play beautifully on a device, although I think you might lose the panic of not being able to get your mouse across the screen in time to stop a ball which (despite it's annoyance) is a essential part of the gameplay.
3. There was a couple of times where I'd be selecting one ball and would press in a certain direction only to find that I'd' selected another ball with no effect on movement for the original. Don't know if reducing the collision radius of the cursor would help this or not.
4. An excellent choice with the audio for the game. Those meaty sound effects gave a certain satisfaction to winning and even losing.
5. Think the difficulty curve could've been a little gentler, but I appreciate that this is a game jam so hopefully a future investment.
5. Visuals were clean and crisp.
6. Tutorial was genius - the best things in life are the simplest.
7. Not sure if intentional but the level with the windmill of death there is a hole in the back of the level and the players can loop around. After the previous level felt a bit of a cop-out. Might want to check it out since I can see on the screenshots of yours there is a wall there.
Definitely think that this game deserves more attention. Comment on some more games and I'm sure you'll get some more feedback!
I'd love to see it expanded! :D
Then a general comment: You haven't rated any games. This is a shame when you've made such a great game. You will get some ratings now because someone was nice enough to mention your game as a really good one, but the way Ludum Dare works you must rate to get rated. And this game really deserves a fair rating, so hurry rate twenty or more games. And be sure to leave comments as that tends you make people rate back!
Would give 6 to the audio if I could, very good!
Music and sound reminds me a lot of Hotline Miami.
As other says, it's hard. I'm sure you can use it to train micro in RTS ahah.
Of course the soundtrack is awesome !
Where the game didn't work for me was the learning curve. I got the controls wrong at the start (and there is a bug there too, so the start was different several times, once I had to click a circle around the ball, then after it was never there) In level 2 it meant that I kept on dying because I understood the controls wrong. And having a split second before dying doesn't teach you much.
It got worse because when I did find out how the controls worked, there was bug that meant I couldn't end the level. I was again thinking I did something wrong. Only after trying another time I found out it was the game that was bugged.
If you iron out the bugs and maybe add a bit more instructions I think you have a winner. Now sadly, the game made me annoyed.
I don't think keeping the balls grey until you click on them really ads to the gameplay though.
It was also a bit buggy and non-deterministic (the last level, anyway) but I suppose you get those sorts of things in such a fast game making competition XD. The music and graphics were brilliant!!! How were they made?
https://www.youtube.com/watch?v=zJpNRc72Gpo