{"author_link":"\/author\/soy_yuma\/","author_name":"soy_yuma","author_uid":"7620","comments":[{"author_name":"feiss","author_uid":"8733","time":"Dec 16, 2013 @ 3:11am","epoch":1387163160,"text":"Very innovative!! :O great job"},{"author_name":"feizenbara","author_uid":"15006","time":"Dec 16, 2013 @ 8:15pm","epoch":1387224600,"text":"I keep dying :-)"},{"author_name":"Donutttt","author_uid":"30043","time":"Dec 16, 2013 @ 8:15pm","epoch":1387224600,"text":"Really very good, I've seen a few 'One colour' entries but this is by a long way the best, and one of the only ones which feels original."},{"author_name":"postmodestie","author_uid":"8113","time":"Dec 16, 2013 @ 8:17pm","epoch":1387224720,"text":"Cool!"},{"author_name":"Miltage","author_uid":"8745","time":"Dec 16, 2013 @ 8:24pm","epoch":1387225140,"text":"Cool concept. I feel like the game could benefit from being able to see a subtle outline of the other colours. There is no way to know what the other colours will hold until you switch to them and die, forcing you to restart. This is especially tricky on the platforming levels."},{"author_name":"hate-marina","author_uid":"26068","time":"Dec 16, 2013 @ 8:24pm","epoch":1387225140,"text":"Cool, reminds me &bdquo;Simon says&ldquo; somehow :D"},{"author_name":"gmfk07","author_uid":"30116","time":"Dec 16, 2013 @ 8:26pm","epoch":1387225260,"text":"A truly brilliant game... with its gameplay, meaning, story, tone, and all, it definetely stands out."},{"author_name":"whiteknife","author_uid":"30189","time":"Dec 16, 2013 @ 8:26pm","epoch":1387225260,"text":"Excellent and innovative mechanic and the story parts were solid too! Would love to see this expanded on!"},{"author_name":"Tsumei","author_uid":"31720","time":"Dec 16, 2013 @ 8:27pm","epoch":1387225320,"text":"Quite fun, could have benefited from a few frames of animation, but the level desing is clearly the focus here, and it is very neat. I also enjoyed the sounds it makes when you change levels :)"},{"author_name":"background_nose","author_uid":"28846","time":"Dec 16, 2013 @ 8:29pm","epoch":1387225440,"text":"Great entry. Good take on the &quot;change colours to change the level&quot; mechanic. Love the sfx though the music could do with being a little longer as a loop. Graphics are spartan but they fit together nicely as a theme and the game controls very smoothly and responsively.\r<br\/>\r<br\/>Gets difficult, or that could be my rubbish memory holding me back."},{"author_name":"soy_yuma","author_uid":"7620","time":"Dec 16, 2013 @ 8:36pm","epoch":1387225860,"text":"Holy guacamole! I didn't expect so many comments! I love that you liked it!\r<br\/>\r<br\/>@Miltage: I used to jump and then quickly change colours to peek the next step. After some hours of debugging I got quite well at it!\r<br\/>\r<br\/>@Tsumei: I didn't have time to improve the graphics :( Also, I'm terrible (as in really really bad) at it.\r<br\/>\r<br\/>@background_nose: sfx are my voice and a mic, lol. I didn't have time to make a longer loop for the music. I've to find more time for next LD!\r<br\/>\r<br\/>I'll try to upload the timelapse + facelapse as soon as possible!"},{"author_name":"KHANanaphone","author_uid":"14228","time":"Dec 17, 2013 @ 12:00am","epoch":1387238100,"text":"i think if you're making a puzzle game like this, you have to be careful that the hard part isn't the platforming. Like, I'll have the level &quot;figured out&quot;, but it still takes me 5 minutes because I'll keep missing jumps."},{"author_name":"Zemmi","author_uid":"3343","time":"Dec 17, 2013 @ 12:03am","epoch":1387238280,"text":"Great entry, quite fun and I loved the sound effects &quot;bo, be, ba, beh&quot;. Always tried making little ditties at the level starts by switching colours. Personally I found the platforming too finicky on Neil Gagarin, couldn't make that jump to and from the single green for the life of me. But then again my platforming skills be weak."},{"author_name":"soy_yuma","author_uid":"7620","time":"Dec 17, 2013 @ 12:23am","epoch":1387239480,"text":"In some cases I wanted it to be easy to figure out, but difficult to pass. Sometimes the levels try to resonate with the narration.\r<br\/>\r<br\/>But it's true that the difficulty curve is not nice. Some levels are complicated and may end up frustrating."},{"author_name":"AmmarAlsharekh","author_uid":"27728","time":"Dec 17, 2013 @ 12:42am","epoch":1387240620,"text":"Very innovative game. I like it"},{"author_name":"Diptoman","author_uid":"25325","time":"Dec 17, 2013 @ 7:18am","epoch":1387264380,"text":"This is neat!\r<br\/>Some animation on the main character would have been even better.\r<br\/>One other annoying thing is that you have no idea which position is free and which is not so you have to keep pressing the keys to check, some indicator may have been nice. But overall, good one!"},{"author_name":"Hypnohustla","author_uid":"20803","time":"Dec 17, 2013 @ 4:30pm","epoch":1387297500,"text":"Fun platformer with a nice puzzle mechanic. :) Some of the levels were a bit too much trial and error to my taste but I still enjoyed playing it. Loved the minimal audio :)"},{"author_name":"Xaychru04","author_uid":"16472","time":"Dec 17, 2013 @ 4:57pm","epoch":1387299120,"text":"Haha, hilarous sound effects! The concept is simple, but clever, and the story was nice too. Pretty relaxing game, I enjoyed it! :D"},{"author_name":"kalth.streil","author_uid":"30964","time":"Dec 17, 2013 @ 6:26pm","epoch":1387304460,"text":"Quite original :) The theme presence is quite obvious, and it's quite fun. \r<br\/>\r<br\/>Just a bit frustrated about it having no sound and not having any kind of UI which shows the current colour number, since I kept pressing the button just to remember it!"},{"author_name":"dekart","author_uid":"14826","time":"Dec 17, 2013 @ 6:30pm","epoch":1387304700,"text":"I like the idea, but too soon it becomes kinda hard to play because of lack of clues and necessity to repeat the same path again and again"},{"author_name":"AdventureIslands","author_uid":"11391","time":"Dec 17, 2013 @ 6:35pm","epoch":1387305000,"text":"Great game! I liked the color switching gameplay even if it got damn hard on some places like the moon one. I really enjoyed this game overall, nice work."},{"author_name":"kalth.streil","author_uid":"30964","time":"Dec 17, 2013 @ 10:51pm","epoch":1387320360,"text":"Oops! Sorry, it DID have sound. My mistake, I accidentally muted Chrome :(\r<br\/>\r<br\/>Sadly, the sound makes the whole experience more depressing. But I guess that's in the mood, so kudos for that :D"},{"author_name":"dalbinblue","author_uid":"13960","time":"Dec 17, 2013 @ 11:33pm","epoch":1387322880,"text":"Reminds me a lot of mighty flip champs except that you have more freedom to switch between any plane instead of having a set order.  Also a nice story to go with it; I found myself narrating it in a poor english accent a la Thomas Was Alone.  Cool puzzle game, though some of the levels with tiny platforms mid-shifting was really frustrating."},{"author_name":"soy_yuma","author_uid":"7620","time":"Dec 18, 2013 @ 12:44am","epoch":1387327140,"text":"The level design requires some major polishing. Sorry for the exceeding frustration :&lt;\r<br\/>\r<br\/>@dalbinblue I'm glad you narrated in a poor English accent! That's what would have happened if I would had made the voices for the text :-)"},{"author_name":"Coin Flip Games","author_uid":"31135","time":"Dec 18, 2013 @ 1:25am","epoch":1387329600,"text":"Really good game.  It actually reminds me of a game that won the last game jam I participated in."},{"author_name":"mrjordan","author_uid":"25844","time":"Dec 18, 2013 @ 7:16am","epoch":1387350660,"text":"Loved it a lot! Would have loved it even more with different jump physics, but this is a really great concept and I didn't have much trouble moving around."},{"author_name":"lorniebear","author_uid":"31739","time":"Dec 18, 2013 @ 8:01am","epoch":1387353360,"text":"Really hard, still wanna keep playing!"},{"author_name":"Team-KwaKwa","author_uid":"32076","time":"Dec 18, 2013 @ 11:35am","epoch":1387366200,"text":"I loved the mechanic, the level design was not perfect, but still it has potential. The music is quite repetitive."},{"author_name":"Pixelulsar","author_uid":"10737","time":"Dec 18, 2013 @ 10:45pm","epoch":1387406400,"text":"All around a cool game, I liked it."},{"author_name":"JordanFitz","author_uid":"28678","time":"Dec 18, 2013 @ 11:21pm","epoch":1387408560,"text":"Very concept. Much entertainment, wow."},{"author_name":"allinlabs","author_uid":"2908","time":"Dec 18, 2013 @ 11:43pm","epoch":1387409880,"text":"Hi, I'm the guy who made a game similar to yours, Thanks for your comments ! :)\r<br\/>I actually really like your level design, especially the tutorials one, I think it's better than in my game. For example, the ones with positive\/negative spaces are a great idea (tutorial 4 if I remember correctly). We should merge our games :D\r<br\/>I also like your peaceful and ambient music that goes well with the game."},{"author_name":"CarbonCoder","author_uid":"14089","time":"Dec 19, 2013 @ 12:00am","epoch":1387410900,"text":"I love the music! Cool gameplay!"},{"author_name":"AlexVsCoding","author_uid":"29160","time":"Dec 19, 2013 @ 12:09am","epoch":1387411440,"text":"1. Got to say, the thing that really sells the game to me, as basic as they are is the sound effects. They're hilarious!! Reminds me of the robot noises my Grandad used to make when I'd poke the different moles on his face.\r<br\/>2. I like the feeling on jumping and quickly hammering through the different options to find the right answer - a definite thrill to that, I found the sahara level the most enjoyable for that.\r<br\/>3. The level about going to different planets finished me off - ended up spamming the keys in frustration. Feel that the difficulty curve on that level was way too steep. \r<br\/>4. Nice story to it - there if you want it but not shoved in your face so you can immerse yourself in it or just focus on the puzzle. \r<br\/>5. Would love to see what the community could do with a level editor for this. If you've seen the game TimeFukc the level editor for that adds a whole new dimension to that game (I know I know, 48 hours).\r<br\/>6. The controls did feel a little sticky at times - there were points where I'd switch colour and the accompanying key I'd pressed to move in a certain direction would keep applying (e.g. would continue moving left past where I wanted to land. This on the levels later on which required absolute accuracy this had enough of an effect on gameplay to make me quit.\r<br\/>7. What would be nice for the less experienced player would be to for every time they fail, increase the saturation of the background for that level, so when people are really getting screwed over they can see what the next colour needed to be. I found it very difficult co-ordinating between the colour choice and the jumping simultaneously so maybe having this as a basic aid would still require the player to choose the right colour but with an idea of what's coming next. Then once you've completed the level you could set that saturation back to zero so no indication is given. \r<br\/>\r<br\/>Hope this is some useful feedback and thanks for making a cool game for me to play!"},{"author_name":"JohnnySix","author_uid":"20903","time":"Dec 19, 2013 @ 1:20am","epoch":1387415700,"text":"Very cool, so addictive, you think, &quot;this'll be easy&quot; , then minutes go by and you're still trying to get the position\/timing right. Keep it up. :)"},{"author_name":"Snail_Man","author_uid":"11050","time":"Dec 19, 2013 @ 2:20am","epoch":1387419300,"text":"Nice game. I didn't really find it hard until level 9 or so, when there was a large difficulty spike."},{"author_name":"vikingpotato","author_uid":"27438","time":"Dec 19, 2013 @ 5:48am","epoch":1387431780,"text":"Great game, thanks for making the frame so big. interesting work with the audio!   :)"},{"author_name":"bitowl","author_uid":"25615","time":"Dec 19, 2013 @ 9:56pm","epoch":1387489860,"text":"Really loved the textboxes which told some kind of &quot;story&quot; fitting to the level :)"},{"author_name":"KunoNoOni","author_uid":"6464","time":"Dec 21, 2013 @ 11:58pm","epoch":1387669980,"text":"What an amazing game. Very creative."},{"author_name":"AMSmirnov","author_uid":"11028","time":"Dec 22, 2013 @ 7:41pm","epoch":1387740960,"text":"Nice work. Good, interesting and innovative."},{"author_name":"Colapsydo","author_uid":"3984","time":"Dec 23, 2013 @ 4:00pm","epoch":1387814100,"text":"Clever level design. I enjoyed playing it. And the ending message is quite nice."},{"author_name":"Denis Chakarov","author_uid":"26461","time":"Dec 23, 2013 @ 4:57pm","epoch":1387817520,"text":"Genius! The idea is great! The sound is hilarious! The difficulty is too hard at times but anyway - perfect game!"},{"author_name":"jonask","author_uid":"31835","time":"Dec 23, 2013 @ 9:13pm","epoch":1387832880,"text":"This is excellent!"},{"author_name":"minibutmany","author_uid":"22427","time":"Dec 24, 2013 @ 12:02am","epoch":1387843020,"text":"Amazing game."},{"author_name":"kirbytails7","author_uid":"4767","time":"Dec 27, 2013 @ 7:21pm","epoch":1388171760,"text":"It takes a little while to ramp up, but the last few stages are pretty interesting. Very nice!"}],"images":["ld28\/7620-2ef0fd226e042704685a17e52a9a5544.jpg","ld28\/7620-c80aaffe0b0d6628669ad2b5b538f7ca.jpg"],"links":[{"url":"http:\/\/www.sismicos.net\/ld28\/","text":"Web (Flash)"},{"url":"https:\/\/github.com\/SoyYuma\/ld48-28","text":"Source"}],"metadata":{"g_key":"20836","g_author":"7620","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"20865","g_title":"You only get one COLOUR","g_status":"UCHK1","g_place":"57","g_commentcount":"44","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/7620-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/7620-shot1.png-eq-900-500.jpg"],"text":"You only get one COLOUR!\r\n\r\nGoal:\r\n  Get to the portal at the end of the level.\r\n\r\nControls:\r\n  <- -> to move\r\n  up arrow to jump\r\n  1 2 3 4 to change colour\r\n\r\n(Time+Face)Lapse:\r\nhttp:\/\/www.youtube.com\/watch?v=GW1eKo8Vjq0\r\n\r\nGitHub repository:\r\nhttps:\/\/github.com\/SoyYuma\/ld48-28\r\n\r\nPublic Trello pseudo-scrum:\r\nhttps:\/\/trello.com\/b\/IBbkgdox\/ludum-dare\r\n\r\nPostmortem reflexions:\r\nhttp:\/\/www.ludumdare.com\/compo\/2013\/12\/18\/you-only-get-one-colour-postmortem\/","title":"You only get one COLOUR"}