The Maze Nightmare by docteurSid
You fall asleep when suddenly...
| Web | http://yoann-dufresne.github.io/LD35/ |
| Source | https://github.com/yoann-dufresne/LD35 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=64902 |
Ratings
| Coolness | 68% | 3 |
| Overall(Jam) | 3.12 | 652 |
| Audio(Jam) | 3.41 | 257 |
| Fun(Jam) | 2.82 | 777 |
| Graphics(Jam) | 2.68 | 890 |
| Humor(Jam) | 1.91 | 760 |
| Innovation(Jam) | 3.16 | 465 |
| Mood(Jam) | 3.82 | 109 |
| Theme(Jam) | 3.00 | 776 |
However it seems that the shifting level can lock in the things I'm collecting, making them unaccessible. Also it was unclear at first that I can pass through diagonal gaps. Is this intentional? If so there really should be a visible gap between the tiles. Also at the level boundaries I can walk around freely by hugging the walls.
I lasted 283 seconds btw. if anyone wants to compare highscores :)
I'm not sure if it's intentional that you can walk through two blocks that are touching diagonally, although it helped an otherwise fairly difficult game!
I'll be coming back to this one for sure. I'm a big fan of mazes in general, and this one is a great big beauty :D